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package server.net;
import server.Main; import server.util.Queue;
import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; import java.net.ServerSocket; import java.net.Socket;
public class ChatServer {
private final int port; private volatile int n_users; private final Thread t; private ServerSocket server; private Queue<Integer> id_q;
public ChatServer(int port, int max_users) { Main.console.info("Initializing server on port: " + port + " with max_users: " + max_users); this.port = port; n_users = 0; t = new Thread(() -> { try { while (true) { if (n_users == max_users) continue; Socket s = server.accept(); DataInputStream inputStream = new DataInputStream(s.getInputStream()); DataOutputStream outputStream = new DataOutputStream(s.getOutputStream()); ChatClient client = new ChatClient(id_q.deq(), s, inputStream, outputStream); n_users++; } } catch (IOException e) { Main.console.error("An error occurred while listening for connections!"); e.printStackTrace(); } }); id_q = new Queue<>(max_users); for (int i = 0; i < max_users; ++i) id_q.enq(i); }
public void start() { try { server = new ServerSocket(port); t.start(); } catch (Throwable e) { Main.console.error("An error occurred while starting the ChatServer!"); e.printStackTrace(); } }
public void stop() { try { t.stop(); } catch (Throwable e) { Main.console.error("An error occurred while stopping the ChatServer!"); e.printStackTrace(); } } }
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