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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "vgui_basebudgetpanel.h"
#include "vgui_budgethistorypanel.h"
#include <vgui/ISurface.h>
#include "tier0/vprof.h"
#include "convar.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
ConVar budget_show_history( "budget_show_history", "1", FCVAR_ARCHIVE, "turn history graph off and on. . good to turn off on low end" ); ConVar budget_history_numsamplesvisible( "budget_history_numsamplesvisible", "100", FCVAR_ARCHIVE, "number of samples to draw in the budget history window. The lower the better as far as rendering overhead of the budget panel" );
CBudgetHistoryPanel::CBudgetHistoryPanel( CBaseBudgetPanel *pParent, const char *pPanelName ) : BaseClass( pParent, pPanelName ) { m_pBudgetPanel = pParent;
m_nSamplesPerGroup = 0; SetProportional( false ); SetKeyBoardInputEnabled( false ); SetMouseInputEnabled( false ); SetVisible( true ); SetPaintBackgroundEnabled( false ); SetBgColor( Color( 0, 0, 0, 255 ) ); // For some reason, vgui::Frame likes to set the minimum size to (128,66) and we may want to get smaller.
SetMinimumSize( 0, 0 ); }
CBudgetHistoryPanel::~CBudgetHistoryPanel() { }
void CBudgetHistoryPanel::Paint() { if( m_nSamplesPerGroup == 0 ) { // SetData hasn't been called yet.
return; } if( !budget_show_history.GetBool() ) { return; }
int width, height; GetSize( width, height );
int startID = m_nSampleOffset - width; while( startID < 0 ) { startID += m_nSamplesPerGroup; } int endID = startID + width; int numSamplesVisible = budget_history_numsamplesvisible.GetInt(); int xOffset = 0; if( endID - startID > numSamplesVisible ) { xOffset = ( endID - numSamplesVisible ) - startID; startID = endID - numSamplesVisible; } static CUtlVector<vgui::IntRect> s_Rects; static CUtlVector<float> s_CurrentHeight; s_Rects.EnsureCount( ( endID - startID ) ); s_CurrentHeight.EnsureCount( endID - startID ); memset( &s_CurrentHeight[0], 0, sizeof( float ) * ( endID - startID ) ); int j; float ooRangeMaxMinusMin = 1.0f / ( m_fRangeMax - m_fRangeMin ); for( j = 0; j < m_nGroups; j++ ) { int i; for( i = startID; i < endID; i++ ) { int sampleOffset = i % m_nSamplesPerGroup; int left = i - startID + xOffset; int right = left + 1; float &curHeight = s_CurrentHeight[i - startID]; int bottom = ( curHeight - m_fRangeMin ) * ooRangeMaxMinusMin * height; curHeight += m_pData[sampleOffset + m_nSamplesPerGroup * j]; int top = ( curHeight - m_fRangeMin ) * ooRangeMaxMinusMin * height; bottom = height - bottom - 1; top = height - top - 1; vgui::IntRect& rect = s_Rects[( i - startID )]; rect.x0 = left; rect.x1 = right; rect.y0 = top; rect.y1 = bottom; } int red, green, blue, alpha; m_pBudgetPanel->GetConfigData().m_BudgetGroupInfo[j].m_Color.GetColor( red, green, blue, alpha ); vgui::surface()->DrawSetColor( red, green, blue, alpha ); vgui::surface()->DrawFilledRectArray( &s_Rects[0], endID - startID ); }
for ( int i=0; i < m_pBudgetPanel->GetConfigData().m_HistoryLabelValues.Count(); i++ ) { DrawBudgetLine( m_pBudgetPanel->GetConfigData().m_HistoryLabelValues[i] ); } }
// Only call this from Paint!!!!!
void CBudgetHistoryPanel::DrawBudgetLine( float val ) { int width, height; GetSize( width, height ); double y = ( val - m_fRangeMin ) * ( 1.0f / ( m_fRangeMax - m_fRangeMin ) ) * height; int bottom = ( int )( height - y - 1 + .5 ); int top = ( int )( height - y - 1 - .5 ); vgui::surface()->DrawSetColor( 0, 0, 0, 255 ); vgui::surface()->DrawFilledRect( 0, top-1, width, bottom+1 ); vgui::surface()->DrawSetColor( 255, 255, 255, 255 ); vgui::surface()->DrawFilledRect( 0, top, width, bottom ); }
void CBudgetHistoryPanel::SetData( double *pData, int nGroups, int nSamplesPerGroup, int nSampleOffset ) { m_pData = pData; m_nGroups = nGroups; m_nSamplesPerGroup = nSamplesPerGroup; m_nSampleOffset = nSampleOffset; }
void CBudgetHistoryPanel::SetRange( float fMin, float fMax ) { m_fRangeMin = fMin; m_fRangeMax = fMax; }
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