Counter Strike : Global Offensive Source Code
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//======= Copyright (c) 1996-2009, Valve Corporation, All rights reserved. ======
//
// Forwards game events to remote IP address. This is to facilitate the recording
// of the play tests and to be able to index into the recorded video based on events.
//
//===============================================================================
#ifndef GAMEEVENTTRANSMITTER_H
#define GAMEEVENTTRANSMITTER_H
#ifdef _WIN32
#pragma once
#endif
#include "igameevents.h"
#include "tier1/netadr.h"
class CGameEventTransmitter { public: CGameEventTransmitter(); ~CGameEventTransmitter(); bool Init(); void TransmitGameEvent( IGameEvent *event ); bool SetIPAndPort( const char *address ); private:
netadr_t m_Adr;
};
extern CGameEventTransmitter &g_GameEventTransmitter;
#endif // GAMEEVENTTRANSMITTER_H
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