Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //
  7. //=============================================================================//
  8. // This file creates the quakedef precompiled header.
  9. // NOTE: to change precompiled header settings for engine.dll, you need to edit the DSP file
  10. // because it is setup to do multiple precompiled headers.
  11. #include "quakedef.h"