Counter Strike : Global Offensive Source Code
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#ifndef CRYPTOPP_BLUMSHUB_H
#define CRYPTOPP_BLUMSHUB_H
#include "modarith.h"
NAMESPACE_BEGIN(CryptoPP)
class BlumGoldwasserPublicKey; class BlumGoldwasserPrivateKey;
//! BlumBlumShub without factorization of the modulus
class PublicBlumBlumShub : public RandomNumberGenerator, public StreamTransformation { public: PublicBlumBlumShub(const Integer &n, const Integer &seed);
unsigned int GenerateBit(); byte GenerateByte(); void GenerateBlock(byte *output, size_t size); void ProcessData(byte *outString, const byte *inString, size_t length);
bool IsSelfInverting() const {return true;} bool IsForwardTransformation() const {return true;}
protected: ModularArithmetic modn; word maxBits, bitsLeft; Integer current;
friend class BlumGoldwasserPublicKey; friend class BlumGoldwasserPrivateKey; };
//! BlumBlumShub with factorization of the modulus
class BlumBlumShub : public PublicBlumBlumShub { public: // Make sure p and q are both primes congruent to 3 mod 4 and at least 512 bits long,
// seed is the secret key and should be about as big as p*q
BlumBlumShub(const Integer &p, const Integer &q, const Integer &seed); bool IsRandomAccess() const {return true;} void Seek(lword index);
protected: const Integer p, q; const Integer x0; };
NAMESPACE_END
#endif
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