Counter Strike : Global Offensive Source Code
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#ifndef CRYPTOPP_GF2_32_H
#define CRYPTOPP_GF2_32_H
#include "cryptlib.h"
NAMESPACE_BEGIN(CryptoPP)
//! GF(2^32) with polynomial basis
class GF2_32 { public: typedef word32 Element; typedef int RandomizationParameter;
GF2_32(word32 modulus=0x0000008D) : m_modulus(modulus) {}
Element RandomElement(RandomNumberGenerator &rng, int ignored = 0) const {return rng.GenerateWord32();}
bool Equal(Element a, Element b) const {return a==b;}
Element Identity() const {return 0;}
Element Add(Element a, Element b) const {return a^b;}
Element& Accumulate(Element &a, Element b) const {return a^=b;}
Element Inverse(Element a) const {return a;}
Element Subtract(Element a, Element b) const {return a^b;}
Element& Reduce(Element &a, Element b) const {return a^=b;}
Element Double(Element a) const {return 0;}
Element MultiplicativeIdentity() const {return 1;}
Element Multiply(Element a, Element b) const;
Element Square(Element a) const {return Multiply(a, a);}
bool IsUnit(Element a) const {return a != 0;}
Element MultiplicativeInverse(Element a) const;
Element Divide(Element a, Element b) const {return Multiply(a, MultiplicativeInverse(b));}
private: word32 m_modulus; };
NAMESPACE_END
#endif
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