Counter Strike : Global Offensive Source Code
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#ifndef CRYPTOPP_RANDPOOL_H
#define CRYPTOPP_RANDPOOL_H
#include "cryptlib.h"
#include "filters.h"
NAMESPACE_BEGIN(CryptoPP)
//! Randomness Pool
/*! This class can be used to generate cryptographic quality
pseudorandom bytes after seeding the pool with IncorporateEntropy() */ class CRYPTOPP_DLL RandomPool : public RandomNumberGenerator, public NotCopyable { public: RandomPool();
bool CanIncorporateEntropy() const {return true;} void IncorporateEntropy(const byte *input, size_t length); void GenerateIntoBufferedTransformation(BufferedTransformation &target, const std::string &channel, lword size);
// for backwards compatibility. use RandomNumberSource, RandomNumberStore, and RandomNumberSink for other BufferTransformation functionality
void Put(const byte *input, size_t length) {IncorporateEntropy(input, length);}
private: FixedSizeSecBlock<byte, 32> m_key; FixedSizeSecBlock<byte, 16> m_seed; member_ptr<BlockCipher> m_pCipher; bool m_keySet; };
NAMESPACE_END
#endif
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