Counter Strike : Global Offensive Source Code
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#ifndef CRYPTOPP_SERPENT_H
#define CRYPTOPP_SERPENT_H
/** \file
*/
#include "seckey.h"
#include "secblock.h"
NAMESPACE_BEGIN(CryptoPP)
//! _
struct Serpent_Info : public FixedBlockSize<16>, public VariableKeyLength<16, 0, 32>, public FixedRounds<32> { static const char *StaticAlgorithmName() {return "Serpent";} };
/// <a href="http://www.weidai.com/scan-mirror/cs.html#Serpent">Serpent</a>
class Serpent : public Serpent_Info, public BlockCipherDocumentation { class CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<Serpent_Info> { public: void UncheckedSetKey(const byte *userKey, unsigned int length, const NameValuePairs ¶ms);
protected: FixedSizeSecBlock<word32, 33*4> m_key; };
class CRYPTOPP_NO_VTABLE Enc : public Base { public: void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; };
class CRYPTOPP_NO_VTABLE Dec : public Base { public: void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const; };
public: typedef BlockCipherFinal<ENCRYPTION, Enc> Encryption; typedef BlockCipherFinal<DECRYPTION, Dec> Decryption; };
typedef Serpent::Encryption SerpentEncryption; typedef Serpent::Decryption SerpentDecryption;
NAMESPACE_END
#endif
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