Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //
  7. //=============================================================================//
  8. // Client-side CBasePlayer
  9. #ifndef C_PHYSBOX_H
  10. #define C_PHYSBOX_H
  11. #pragma once
  12. #include "c_baseentity.h"
  13. class C_PhysBox : public C_BaseEntity
  14. {
  15. public:
  16. DECLARE_CLASS( C_PhysBox, C_BaseEntity );
  17. DECLARE_CLIENTCLASS();
  18. C_PhysBox();
  19. virtual ~C_PhysBox();
  20. virtual ShadowType_t ShadowCastType();
  21. public:
  22. float m_mass; // TEST..
  23. };
  24. #endif