Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2008, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef C_POSTPROCESSCONTROLLER_H
#define C_POSTPROCESSCONTROLLER_H
#ifdef _WIN32
#pragma once
#endif
#include "postprocess_shared.h"
//=============================================================================
//
// Class Postprocess Controller:
//
class C_PostProcessController : public C_BaseEntity { DECLARE_CLASS( C_PostProcessController, C_BaseEntity ); public: DECLARE_CLIENTCLASS();
C_PostProcessController(); virtual ~C_PostProcessController();
virtual void PostDataUpdate( DataUpdateType_t updateType );
static C_PostProcessController* GetMasterController() { return ms_pMasterController; }
PostProcessParameters_t m_PostProcessParameters; private: bool m_bMaster;
static C_PostProcessController* ms_pMasterController; };
#endif // C_POSTPROCESSCONTROLLER_H
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