Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
// $NoKeywords: $
//=============================================================================//
#if !defined( VGUICENTERPRINT_H )
#define VGUICENTERPRINT_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/vgui.h>
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
namespace vgui { class Panel; }
class CCenterStringLabel; class CCenterPrint { private: CCenterStringLabel *vguiCenterString;
public: CCenterPrint( void );
virtual void Create( vgui::VPANEL parent ); virtual void Destroy( void ); virtual void SetTextColor( int r, int g, int b, int a ); virtual void Print( char *text ); virtual void Print( wchar_t *text ); virtual void ColorPrint( int r, int g, int b, int a, char *text ); virtual void ColorPrint( int r, int g, int b, int a, wchar_t *text ); virtual void Clear( void ); };
extern CCenterPrint *GetCenterPrint();
#endif // VGUICENTERPRINT_H
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