|
|
//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef AI_NAMESPACES_H
#define AI_NAMESPACES_H
class CStringRegistry;
#if defined( _WIN32 )
#pragma once
#endif
#define MAX_STRING_INDEX 9999
const int GLOBAL_IDS_BASE = 1000000000; // decimal for debugging readability
//-----------------------------------------------------------------------------
inline bool AI_IdIsGlobal( int id ) { return ( id >= GLOBAL_IDS_BASE || id == -1 ); } inline bool AI_IdIsLocal( int id ) { return ( id < GLOBAL_IDS_BASE || id == -1 ); } inline int AI_RemapToGlobal( int id ) { return ( id != -1 ) ? id + GLOBAL_IDS_BASE : -1; } inline int AI_RemapFromGlobal( int id ) { return ( id != -1 ) ? id - GLOBAL_IDS_BASE : -1; }
inline int AI_MakeGlobal( int id ) { return AI_IdIsLocal( id ) ? AI_RemapToGlobal( id ) : id; }
//-----------------------------------------------------------------------------
// CAI_GlobalNamespace
//
// Purpose: Symbol table for all symbols across a given namespace, a
// bi-directional mapping of "text" to global ID
//
class CAI_GlobalNamespace { public: CAI_GlobalNamespace(); ~CAI_GlobalNamespace();
void Clear();
void AddSymbol( const char *pszSymbol, int symbolID ); int NextGlobalBase() const;
const char *IdToSymbol( int symbolID ) const; int SymbolToId( const char *pszSymbol ) const;
private: CStringRegistry * m_pSymbols; int m_NextGlobalBase; };
//-----------------------------------------------------------------------------
// CAI_LocalIdSpace
//
// Purpose: Maps per class IDs to global IDs, so that various classes can use
// the same integer in local space to represent different globally
// unique integers. Used for schedules, tasks, conditions and squads
//
class CAI_LocalIdSpace { public: CAI_LocalIdSpace( bool fIsRoot = false );
bool Init( CAI_GlobalNamespace *pGlobalNamespace, CAI_LocalIdSpace *pParentIDSpace = NULL ); bool IsGlobalBaseSet() const { return ( m_globalBase != -1 ); }
bool AddSymbol( const char *pszSymbol, int localId, const char *pszDebugSymbolType = "", const char *pszDebugOwner = "" );
int GlobalToLocal( int globalID ) const; int LocalToGlobal( int localID ) const;
CAI_GlobalNamespace *GetGlobalNamespace() { return m_pGlobalNamespace; } const CAI_GlobalNamespace *GetGlobalNamespace() const { return m_pGlobalNamespace; }
private: bool IsLocalBaseSet() const { return ( m_localBase != MAX_STRING_INDEX ); } int GetLocalBase() const { return m_localBase; } int GetGlobalBase() const { return m_globalBase; } int GetLocalTop() const { return m_localTop; } int GetGlobalTop() const { return m_globalTop; }
bool SetLocalBase( int newBase );
// --------------------------------
int m_globalBase; int m_localBase; int m_localTop; int m_globalTop;
CAI_LocalIdSpace * m_pParentIDSpace; CAI_GlobalNamespace * m_pGlobalNamespace; };
//-----------------------------------------------------------------------------
//
// Namespaces used by CAI_BaseNPC
//
//-----------------------------------------------------------------------------
class CAI_GlobalScheduleNamespace { public: void Clear() { m_ScheduleNamespace.Clear(); m_TaskNamespace.Clear(); m_ConditionNamespace.Clear(); }
void AddSchedule( const char *pszSchedule, int scheduleID ); const char *ScheduleIdToSymbol( int scheduleID ) const; int ScheduleSymbolToId( const char *pszSchedule ) const;
void AddTask( const char *pszTask, int taskID ); const char *TaskIdToSymbol( int taskID ) const; int TaskSymbolToId( const char *pszTask ) const;
void AddCondition( const char *pszCondition, int conditionID ); const char *ConditionIdToSymbol( int conditionID ) const; int ConditionSymbolToId( const char *pszCondition ) const; int NumConditions() const;
private: friend class CAI_ClassScheduleIdSpace;
CAI_GlobalNamespace m_ScheduleNamespace; CAI_GlobalNamespace m_TaskNamespace; CAI_GlobalNamespace m_ConditionNamespace; };
//-------------------------------------
class CAI_ClassScheduleIdSpace { public: CAI_ClassScheduleIdSpace( bool fIsRoot = false ) : m_ScheduleIds( fIsRoot ), m_TaskIds( fIsRoot ), m_ConditionIds( fIsRoot ) { }
bool Init( const char *pszClassName, CAI_GlobalScheduleNamespace *pGlobalNamespace, CAI_ClassScheduleIdSpace *pParentIDSpace = NULL );
const char *GetClassName() const { return m_pszClassName; }
bool IsGlobalBaseSet() const;
bool AddSchedule( const char *pszSymbol, int localId, const char *pszDebugOwner = "" ); int ScheduleGlobalToLocal( int globalID ) const; int ScheduleLocalToGlobal( int localID ) const;
bool AddTask( const char *pszSymbol, int localId, const char *pszDebugOwner = "" ); int TaskGlobalToLocal( int globalID ) const; int TaskLocalToGlobal( int localID ) const;
bool AddCondition( const char *pszSymbol, int localId, const char *pszDebugOwner = "" ); int ConditionGlobalToLocal( int globalID ) const; int ConditionLocalToGlobal( int localID ) const;
private: const char * m_pszClassName; CAI_LocalIdSpace m_ScheduleIds; CAI_LocalIdSpace m_TaskIds; CAI_LocalIdSpace m_ConditionIds; };
//-----------------------------------------------------------------------------
inline void CAI_GlobalScheduleNamespace::AddSchedule( const char *pszSchedule, int scheduleID ) { m_ScheduleNamespace.AddSymbol( pszSchedule, scheduleID); }
inline const char *CAI_GlobalScheduleNamespace::ScheduleIdToSymbol( int scheduleID ) const { return m_ScheduleNamespace.IdToSymbol( scheduleID ); }
inline int CAI_GlobalScheduleNamespace::ScheduleSymbolToId( const char *pszSchedule ) const { return m_ScheduleNamespace.SymbolToId( pszSchedule ); }
inline void CAI_GlobalScheduleNamespace::AddTask( const char *pszTask, int taskID ) { m_TaskNamespace.AddSymbol( pszTask, taskID); }
inline const char *CAI_GlobalScheduleNamespace::TaskIdToSymbol( int taskID ) const { return m_TaskNamespace.IdToSymbol( taskID ); }
inline int CAI_GlobalScheduleNamespace::TaskSymbolToId( const char *pszTask ) const { return m_TaskNamespace.SymbolToId( pszTask ); }
inline void CAI_GlobalScheduleNamespace::AddCondition( const char *pszCondition, int conditionID ) { m_ConditionNamespace.AddSymbol( pszCondition, conditionID); }
inline const char *CAI_GlobalScheduleNamespace::ConditionIdToSymbol( int conditionID ) const { return m_ConditionNamespace.IdToSymbol( conditionID ); }
inline int CAI_GlobalScheduleNamespace::ConditionSymbolToId( const char *pszCondition ) const { return m_ConditionNamespace.SymbolToId( pszCondition ); }
inline int CAI_GlobalScheduleNamespace::NumConditions() const { return m_ConditionNamespace.NextGlobalBase() - GLOBAL_IDS_BASE; }
inline bool CAI_ClassScheduleIdSpace::Init( const char *pszClassName, CAI_GlobalScheduleNamespace *pGlobalNamespace, CAI_ClassScheduleIdSpace *pParentIDSpace ) { m_pszClassName = pszClassName; return ( m_ScheduleIds.Init( &pGlobalNamespace->m_ScheduleNamespace, ( pParentIDSpace ) ? &pParentIDSpace->m_ScheduleIds : NULL ) && m_TaskIds.Init( &pGlobalNamespace->m_TaskNamespace, ( pParentIDSpace ) ? &pParentIDSpace->m_TaskIds : NULL ) && m_ConditionIds.Init( &pGlobalNamespace->m_ConditionNamespace, ( pParentIDSpace ) ? &pParentIDSpace->m_ConditionIds : NULL ) ); }
//-----------------------------------------------------------------------------
inline bool CAI_ClassScheduleIdSpace::IsGlobalBaseSet() const { return m_ScheduleIds.IsGlobalBaseSet(); }
inline bool CAI_ClassScheduleIdSpace::AddSchedule( const char *pszSymbol, int localId, const char *pszDebugOwner ) { return m_ScheduleIds.AddSymbol( pszSymbol, localId, "schedule", pszDebugOwner ); }
inline int CAI_ClassScheduleIdSpace::ScheduleGlobalToLocal( int globalID ) const { return m_ScheduleIds.GlobalToLocal( globalID ); }
inline int CAI_ClassScheduleIdSpace::ScheduleLocalToGlobal( int localID ) const { return m_ScheduleIds.LocalToGlobal( localID ); }
inline bool CAI_ClassScheduleIdSpace::AddTask( const char *pszSymbol, int localId, const char *pszDebugOwner ) { return m_TaskIds.AddSymbol( pszSymbol, localId, "task", pszDebugOwner ); }
inline int CAI_ClassScheduleIdSpace::TaskGlobalToLocal( int globalID ) const { return m_TaskIds.GlobalToLocal( globalID ); }
inline int CAI_ClassScheduleIdSpace::TaskLocalToGlobal( int localID ) const { return m_TaskIds.LocalToGlobal( localID ); }
inline bool CAI_ClassScheduleIdSpace::AddCondition( const char *pszSymbol, int localId, const char *pszDebugOwner ) { return m_ConditionIds.AddSymbol( pszSymbol, localId, "condition", pszDebugOwner ); }
inline int CAI_ClassScheduleIdSpace::ConditionGlobalToLocal( int globalID ) const { return m_ConditionIds.GlobalToLocal( globalID ); }
inline int CAI_ClassScheduleIdSpace::ConditionLocalToGlobal( int localID ) const { return m_ConditionIds.LocalToGlobal( localID ); }
//=============================================================================
#endif // AI_NAMESPACES_H
|