Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //
  7. //=============================================================================//
  8. #ifndef CLIENT_H
  9. #define CLIENT_H
  10. #ifdef _WIN32
  11. #pragma once
  12. #endif
  13. class CCommand;
  14. class CUserCmd;
  15. class CBasePlayer;
  16. void ClientActive( edict_t *pEdict, bool bLoadGame );
  17. void ClientFullyConnect( edict_t *pEdict );
  18. void ClientPutInServer( edict_t *pEdict, const char *playername );
  19. void ClientCommand( CBasePlayer *pSender, const CCommand &args );
  20. void ClientPrecache( void );
  21. // Game specific precaches
  22. void ClientGamePrecache( void );
  23. const char *GetGameDescription( void );
  24. void Host_Say( edict_t *pEdict, bool teamonly );
  25. #endif // CLIENT_H