Counter Strike : Global Offensive Source Code
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//====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef ACHIEVEMENTSANDSTATSINTERFACE_H
#define ACHIEVEMENTSANDSTATSINTERFACE_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_controls/Panel.h"
#include "vgui_controls/Panel.h"
#include "vgui_controls/PHandle.h"
#include "vgui_controls/MenuItem.h"
#include "vgui_controls/MessageDialog.h"
#include "vgui/ISurface.h"
class AchievementsAndStatsInterface { public: AchievementsAndStatsInterface() { }
virtual void CreatePanel( vgui::Panel* pParent ) {} virtual void DisplayPanel() {} virtual void ReleasePanel() {} virtual int GetAchievementsPanelMinWidth( void ) const { return 0; }
protected: //-----------------------------------------------------------------------------
// Purpose: Positions a dialog on screen.
//-----------------------------------------------------------------------------
void PositionDialog(vgui::PHandle dlg) { if (!dlg.Get()) return;
int x, y, ww, wt, wide, tall; vgui::surface()->GetWorkspaceBounds( x, y, ww, wt ); dlg->GetSize(wide, tall);
// Center it, keeping requested size
dlg->SetPos(x + ((ww - wide) / 2), y + ((wt - tall) / 2)); } };
#endif // ACHIEVEMENTSANDSTATSINTERFACE_H
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