Counter Strike : Global Offensive Source Code
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//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#ifndef CHILDFRM_H
#define CHILDFRM_H
#ifdef _WIN32
#pragma once
#endif
enum DrawType_t;
class CMySplitterWnd : public CSplitterWnd { public:
CMySplitterWnd(void) { pMaxPrev = NULL; }
int sizePrev[2][2]; CWnd *pMaxPrev;
void ToggleMax(CWnd *pWnd); };
class CChildFrame : public CMDIChildWnd { DECLARE_DYNCREATE(CChildFrame) public: CChildFrame(void); CView *ReplaceView(CRuntimeClass *pViewClass); void SetSplitterMode(BOOL bSplitter); CView *GetActiveView(void); void SaveOptions(void); void SetViewType(DrawType_t eViewType); void CenterViews(void);
BOOL bAutosize4, bFirstPaint; BOOL bUsingSplitter; BOOL m_bReady; BOOL m_bNeedsCentered;
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CChildFrame)
public: BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL
public:
virtual ~CChildFrame(void); #ifdef _DEBUG
virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif
protected:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//{{AFX_MSG(CChildFrame)
afx_msg void OnSetFocus( CWnd* pOldWnd );
afx_msg void OnClose(); afx_msg void OnView2dxy(); afx_msg void OnView2dyz(); afx_msg void OnView2dxz(); afx_msg void OnViewLogical(); afx_msg void OnView3dPolygon(); afx_msg void OnView3dTextured(); afx_msg void OnView3dTexturedShaded(); afx_msg void OnView3dLightingPreview(); afx_msg void OnView3dLightingPreviewRayTraced(); afx_msg void OnView3dLightmapGrid(); afx_msg void OnView3dWireframe(); afx_msg void OnView3dSmooth(void); //afx_msg void OnView3dEngine(void);
//afx_msg void OnUpdateView2d(CCmdUI* pCmdUI);
//afx_msg void OnUpdateView3d(CCmdUI* pCmdUI);
afx_msg void OnViewAutosize4(); afx_msg void OnUpdateViewAutosize4(CCmdUI* pCmdUI); afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnPaint(); afx_msg void OnViewMaximizepane(); afx_msg void OnUpdateViewMaximizepane(CCmdUI* pCmdUI); afx_msg void OnWindowToggle(); //}}AFX_MSG
DECLARE_MESSAGE_MAP()
CMySplitterWnd *m_wndSplitter; };
void SetDefaultChildType(BOOL b4Views);
#endif // CHILDFRM_H
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