Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2009, Valve Corporation, All rights reserved. ====
//
//=============================================================================
#ifndef GROUPLIST_H
#define GROUPLIST_H
#ifdef _WIN32
#pragma once
#endif
#include "treelist.h"
#define GROUPLIST_MSG_TOGGLE_STATE "TreeList_ToggleState"
#define GROUPLIST_MSG_LEFT_DRAG_DROP "TreeList_LeftDragDrop"
#define GROUPLIST_MSG_RIGHT_DRAG_DROP "TreeList_RightDragDrop"
#define GROUPLIST_MSG_SEL_CHANGE "TreeList_SelChange"
class CVisGroup;
class CGroupList : public CTreeList { public:
CGroupList(); virtual ~CGroupList();
void AddVisGroup(CVisGroup *pVisGroup); void UpdateVisGroup(CVisGroup *pVisGroup);
inline int GetVisGroupCount(); inline CVisGroup *GetVisGroup(int nIndex); inline CVisGroup *GetSelectedVisGroup();
void OnRenameItem(void *pVisGroup, const char *pszText); };
//-----------------------------------------------------------------------------
// Helper functions for avoiding casts in client code.
//-----------------------------------------------------------------------------
int CGroupList::GetVisGroupCount() { return GetItemCount(); }
CVisGroup *CGroupList::GetVisGroup(int nIndex) { return (CVisGroup *)GetItem(nIndex); }
CVisGroup *CGroupList::GetSelectedVisGroup() { return (CVisGroup *)CTreeList::GetSelectedItem(); }
#endif // GROUPLIST_H
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