Counter Strike : Global Offensive Source Code
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//========= Copyright c 1996-2008, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#ifndef ALIGNED_ARRAY_H
#define ALIGNED_ARRAY_H
#include "mathlib/vector4d.h"
#include "tier1/utlvector.h"
// can't make it with Vector4DAligned for now, because of private copy constructor..
typedef CUtlVector<Vector4D, CUtlMemoryAligned<Vector4D, 16> > CUtlVector_Vector4DAligned;
#endif
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