Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #ifndef CLIENT_RENDER_HANDLE_H
  7. #define CLIENT_RENDER_HANDLE_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. //-----------------------------------------------------------------------------
  12. // Foward declarations
  13. //-----------------------------------------------------------------------------
  14. class IClientRenderable;
  15. //-----------------------------------------------------------------------------
  16. // Handle to an renderable in the client leaf system
  17. //-----------------------------------------------------------------------------
  18. typedef unsigned short ClientRenderHandle_t;
  19. enum
  20. {
  21. INVALID_CLIENT_RENDER_HANDLE = (ClientRenderHandle_t)0xffff,
  22. };
  23. #endif // CLIENT_RENDER_HANDLE_H