Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef CHANNELGRAPHPANEL_H
#define CHANNELGRAPHPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/Panel.h>
#include <vgui_controls/Frame.h>
#include "UtlLinkedList.h"
#include "UtlVector.h"
#include "movieobjects/dmechannel.h"
#include "datamodel/dmehandle.h"
namespace vgui {
typedef DmeTime_t (*TimeAccessor_t)();
//-----------------------------------------------------------------------------
// Purpose: Holds and displays a chart of dmechannel data
//-----------------------------------------------------------------------------
class CChannelGraphPanel : public Panel { DECLARE_CLASS_SIMPLE( CChannelGraphPanel, Panel );
public: CChannelGraphPanel( Panel *parent, const char *name );
void SetChannel( CDmeChannel *pChannel );
// input messages
virtual void OnCursorMoved( int mx, int my ); virtual void OnMousePressed( MouseCode code ); virtual void OnMouseReleased( MouseCode code ); virtual void OnMouseWheeled( int delta ); virtual void OnSizeChanged( int newWide, int newTall ); // called after the size of a panel has been changed
protected: virtual void Paint(); virtual void PerformLayout(); virtual void ApplySchemeSettings( IScheme *pScheme );
int TimeToPixel( DmeTime_t time ); int ValueToPixel( float flValue );
private: CDmeHandle< CDmeChannel > m_hChannel; HFont m_font; TimeAccessor_t m_timeFunc; DmeTime_t m_graphMinTime, m_graphMaxTime; float m_graphMinValue, m_graphMaxValue; int m_nMouseStartX, m_nMouseStartY; int m_nMouseLastX, m_nMouseLastY; int m_nTextBorder; int m_nGraphOriginX; int m_nGraphOriginY; float m_flTimeToPixel; float m_flValueToPixel; };
//-----------------------------------------------------------------------------
// CChannelGraphFrame
//-----------------------------------------------------------------------------
class CChannelGraphFrame : public Frame { DECLARE_CLASS_SIMPLE( CChannelGraphFrame, Frame );
public: CChannelGraphFrame( Panel *parent, const char *pTitle );
void SetChannel( CDmeChannel *pChannel );
virtual void OnCommand( const char *cmd ); virtual void PerformLayout();
protected: CChannelGraphPanel *m_pChannelGraph; };
} // namespace vgui
#endif // CHANNELGRAPHPANEL_H
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