Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #ifndef EVENT_FLAGS_H
  7. #define EVENT_FLAGS_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. // Skip local host for event send.
  12. #define FEV_NOTHOST (1<<0)
  13. // Send the event reliably. You must specify the origin and angles and use
  14. // PLAYBACK_EVENT_FULL for this to work correctly on the server for anything
  15. // that depends on the event origin/angles. I.e., the origin/angles are not
  16. // taken from the invoking edict for reliable events.
  17. #define FEV_RELIABLE (1<<1)
  18. // Don't restrict to PAS/PVS, send this event to _everybody_ on the server ( useful for stopping CHAN_STATIC
  19. // sounds started by client event when client is not in PVS anymore ( hwguy in TFC e.g. ).
  20. #define FEV_GLOBAL (1<<2)
  21. #endif // EVENT_FLAGS_H