Counter Strike : Global Offensive Source Code
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  1. //===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //===========================================================================//
  7. #ifndef FILESYSTEM_HELPERS_H
  8. #define FILESYSTEM_HELPERS_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. // Call until it returns NULL. Each time you call it, it will parse out a token.
  13. struct characterset_t;
  14. const char* ParseFile( const char* pFileBytes, char* pToken, bool* pWasQuoted, characterset_t *pCharSet = NULL );
  15. char* ParseFile( char* pFileBytes, char* pToken, bool* pWasQuoted ); // (same exact thing as the const version)
  16. #endif // FILESYSTEM_HELPERS_H