Counter Strike : Global Offensive Source Code
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//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#ifndef ISPSHAREDMEMORY_H
#define ISPSHAREDMEMORY_H
#ifdef _WIN32
#pragma once
#endif
#include "basetypes.h"
#include "platform.h"
abstract_class ISPSharedMemory { public: virtual bool Init( size_t iSize ) = 0; //Initial implementation assumes the size is fixed/hardcoded, returns true if this call actually created the memory, false if it already existed
virtual uint8 * Base( void ) = 0; virtual size_t Size( void ) = 0; virtual void AddRef( void ) = 0; virtual void Release( void ) = 0; };
#endif
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