Counter Strike : Global Offensive Source Code
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//====== Copyright � 1996-2008, Valve Corporation, All rights reserved. =====//
//
// A list of DmeSequences's
//
//===========================================================================//
#ifndef DMEDEFINEBONELIST_H
#define DMEDEFINEBONELIST_H
#ifdef _WIN32
#pragma once
#endif
#include "datamodel/dmattributevar.h"
#include "mdlobjects/dmemdllist.h"
//-----------------------------------------------------------------------------
// Forward Declarations
//-----------------------------------------------------------------------------
class CDmeDefineBone;
//-----------------------------------------------------------------------------
// A class representing a list of sequences
//-----------------------------------------------------------------------------
class CDmeDefineBoneList : public CDmeMdlList { DEFINE_ELEMENT( CDmeDefineBoneList, CDmeMdlList );
public: virtual CDmAttribute *GetListAttr() { return m_DefineBones.GetAttribute(); }
CDmaElementArray< CDmeDefineBone > m_DefineBones;
};
#endif // DMEDEFINEBONELIST_H
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