Counter Strike : Global Offensive Source Code
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//============ Copyright (c) Valve Corporation, All rights reserved. ==========
//
//=============================================================================
#ifndef DMEEYELID_H
#define DMEEYELID_H
#ifdef _WIN32
#pragma once
#endif
// Valve includes
#include "datamodel/dmelement.h"
#include "datamodel/dmattributevar.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CDmeDag;
//-----------------------------------------------------------------------------
// DmeEyeball
//-----------------------------------------------------------------------------
class CDmeEyelid : public CDmElement { DEFINE_ELEMENT( CDmeEyelid, CDmElement );
public: CDmaVar< bool > m_bUpper; CDmaString m_sLowererFlex; CDmaVar< float > m_flLowererHeight; CDmaString m_sNeutralFlex; CDmaVar< float > m_flNeutralHeight; CDmaString m_sRaiserFlex; CDmaVar< float > m_flRaiserHeight; CDmaString m_sRightEyeballName; CDmaString m_sLeftEyeballName; };
#endif // DMEEYELID_H
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