Counter Strike : Global Offensive Source Code
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  1. //============ Copyright (c) Valve Corporation, All rights reserved. ==========
  2. //
  3. //=============================================================================
  4. #ifndef DMEEYELID_H
  5. #define DMEEYELID_H
  6. #ifdef _WIN32
  7. #pragma once
  8. #endif
  9. // Valve includes
  10. #include "datamodel/dmelement.h"
  11. #include "datamodel/dmattributevar.h"
  12. //-----------------------------------------------------------------------------
  13. // Forward declarations
  14. //-----------------------------------------------------------------------------
  15. class CDmeDag;
  16. //-----------------------------------------------------------------------------
  17. // DmeEyeball
  18. //-----------------------------------------------------------------------------
  19. class CDmeEyelid : public CDmElement
  20. {
  21. DEFINE_ELEMENT( CDmeEyelid, CDmElement );
  22. public:
  23. CDmaVar< bool > m_bUpper;
  24. CDmaString m_sLowererFlex;
  25. CDmaVar< float > m_flLowererHeight;
  26. CDmaString m_sNeutralFlex;
  27. CDmaVar< float > m_flNeutralHeight;
  28. CDmaString m_sRaiserFlex;
  29. CDmaVar< float > m_flRaiserHeight;
  30. CDmaString m_sRightEyeballName;
  31. CDmaString m_sLeftEyeballName;
  32. };
  33. #endif // DMEEYELID_H