Counter Strike : Global Offensive Source Code
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//====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef DMEPHONEMEMAPPING_H
#define DMEPHONEMEMAPPING_H
#ifdef _WIN32
#pragma once
#endif
#include "datamodel/dmelement.h"
class CDmePhonemeMapping : public CDmElement { DEFINE_ELEMENT( CDmePhonemeMapping, CDmElement );
public: CDmaString m_Preset; // "preset" // map this item to this preset
CDmaVar< float > m_Weight; // "weight" // using this weight
};
#endif // DMEPHONEMEMAPPING_H
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