Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef PHONEMEEXTRACTOR_H
#define PHONEMEEXTRACTOR_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
class CSentence;
typedef enum { SPEECH_API_SAPI = 0, SPEECH_API_LIPSINC, } PE_APITYPE;
typedef enum { SR_RESULT_NORESULT = 0, SR_RESULT_ERROR, SR_RESULT_SUCCESS, SR_RESULT_FAILED } SR_RESULT;
abstract_class IPhonemeExtractor { public: virtual PE_APITYPE GetAPIType() const = 0;
// Used for menus, etc
virtual char const *GetName() const = 0;
virtual SR_RESULT Extract( const char *wavfile, int numsamples, void (*pfnPrint)( const char *fmt, ... ), CSentence& inwords, CSentence& outwords ) = 0; };
#define VPHONEME_EXTRACTOR_INTERFACE "PHONEME_EXTRACTOR_001"
#endif // PHONEMEEXTRACTOR_H
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