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//====== Copyright � 1996-2008, Valve Corporation, All rights reserved. =======
//
// Purpose: public interface to user remote file storage in Steam
//
//=============================================================================
#ifndef ISTEAMREMOTESTORAGE_H
#define ISTEAMREMOTESTORAGE_H
#ifdef _WIN32
#pragma once
#endif
#include "isteamclient.h"
//-----------------------------------------------------------------------------
// Purpose: Defines the largest allowed file size. Cloud files cannot be written
// in a single chunk over 100MB (and cannot be over 200MB total.)
//-----------------------------------------------------------------------------
const uint32 k_unMaxCloudFileChunkSize = 100 * 1024 * 1024;
//-----------------------------------------------------------------------------
// Purpose: Structure that contains an array of const char * strings and the number of those strings
//-----------------------------------------------------------------------------
#if defined( VALVE_CALLBACK_PACK_SMALL )
#pragma pack( push, 4 )
#elif defined( VALVE_CALLBACK_PACK_LARGE )
#pragma pack( push, 8 )
#else
#error isteamclient.h must be included
#endif
struct SteamParamStringArray_t { const char ** m_ppStrings; int32 m_nNumStrings; }; #pragma pack( pop )
// A handle to a piece of user generated content
typedef uint64 UGCHandle_t; typedef uint64 PublishedFileUpdateHandle_t; typedef uint64 PublishedFileId_t; const PublishedFileId_t k_PublishedFileIdInvalid = 0; const UGCHandle_t k_UGCHandleInvalid = 0xffffffffffffffffull; const PublishedFileUpdateHandle_t k_PublishedFileUpdateHandleInvalid = 0xffffffffffffffffull;
// Handle for writing to Steam Cloud
typedef uint64 UGCFileWriteStreamHandle_t; const UGCFileWriteStreamHandle_t k_UGCFileStreamHandleInvalid = 0xffffffffffffffffull;
const uint32 k_cchPublishedDocumentTitleMax = 128 + 1; const uint32 k_cchPublishedDocumentDescriptionMax = 8000; const uint32 k_cchPublishedDocumentChangeDescriptionMax = 8000; const uint32 k_unEnumeratePublishedFilesMaxResults = 50; const uint32 k_cchTagListMax = 1024 + 1; const uint32 k_cchFilenameMax = 260; const uint32 k_cchPublishedFileURLMax = 256;
// Ways to handle a synchronization conflict
enum EResolveConflict { k_EResolveConflictKeepClient = 1, // The local version of each file will be used to overwrite the server version
k_EResolveConflictKeepServer = 2, // The server version of each file will be used to overwrite the local version
};
enum ERemoteStoragePlatform { k_ERemoteStoragePlatformNone = 0, k_ERemoteStoragePlatformWindows = (1 << 0), k_ERemoteStoragePlatformOSX = (1 << 1), k_ERemoteStoragePlatformPS3 = (1 << 2), k_ERemoteStoragePlatformLinux = (1 << 3), k_ERemoteStoragePlatformReserved2 = (1 << 4),
k_ERemoteStoragePlatformAll = 0xffffffff };
enum ERemoteStoragePublishedFileVisibility { k_ERemoteStoragePublishedFileVisibilityPublic = 0, k_ERemoteStoragePublishedFileVisibilityFriendsOnly = 1, k_ERemoteStoragePublishedFileVisibilityPrivate = 2, };
enum EWorkshopFileType { k_EWorkshopFileTypeFirst = 0,
k_EWorkshopFileTypeCommunity = 0, // normal Workshop item that can be subscribed to
k_EWorkshopFileTypeMicrotransaction = 1, // Workshop item that is meant to be voted on for the purpose of selling in-game
k_EWorkshopFileTypeCollection = 2, // a collection of Workshop or Greenlight items
k_EWorkshopFileTypeArt = 3, // artwork
k_EWorkshopFileTypeVideo = 4, // external video
k_EWorkshopFileTypeScreenshot = 5, // screenshot
k_EWorkshopFileTypeGame = 6, // Greenlight game entry
k_EWorkshopFileTypeSoftware = 7, // Greenlight software entry
k_EWorkshopFileTypeConcept = 8, // Greenlight concept
k_EWorkshopFileTypeWebGuide = 9, // Steam web guide
k_EWorkshopFileTypeIntegratedGuide = 10, // application integrated guide
k_EWorkshopFileTypeMerch = 11, // Workshop merchandise meant to be voted on for the purpose of being sold
k_EWorkshopFileTypeControllerBinding = 12, // Steam Controller bindings
k_EWorkshopFileTypeSteamworksAccessInvite = 13, // internal
k_EWorkshopFileTypeSteamVideo = 14, // Steam video
k_EWorkshopFileTypeGameManagedItem = 15, // managed completely by the game, not the user, and not shown on the web
// Update k_EWorkshopFileTypeMax if you add values.
k_EWorkshopFileTypeMax = 16 };
enum EWorkshopVote { k_EWorkshopVoteUnvoted = 0, k_EWorkshopVoteFor = 1, k_EWorkshopVoteAgainst = 2, k_EWorkshopVoteLater = 3, };
enum EWorkshopFileAction { k_EWorkshopFileActionPlayed = 0, k_EWorkshopFileActionCompleted = 1, };
enum EWorkshopEnumerationType { k_EWorkshopEnumerationTypeRankedByVote = 0, k_EWorkshopEnumerationTypeRecent = 1, k_EWorkshopEnumerationTypeTrending = 2, k_EWorkshopEnumerationTypeFavoritesOfFriends = 3, k_EWorkshopEnumerationTypeVotedByFriends = 4, k_EWorkshopEnumerationTypeContentByFriends = 5, k_EWorkshopEnumerationTypeRecentFromFollowedUsers = 6, };
enum EWorkshopVideoProvider { k_EWorkshopVideoProviderNone = 0, k_EWorkshopVideoProviderYoutube = 1 };
enum EUGCReadAction { // Keeps the file handle open unless the last byte is read. You can use this when reading large files (over 100MB) in sequential chunks.
// If the last byte is read, this will behave the same as k_EUGCRead_Close. Otherwise, it behaves the same as k_EUGCRead_ContinueReading.
// This value maintains the same behavior as before the EUGCReadAction parameter was introduced.
k_EUGCRead_ContinueReadingUntilFinished = 0,
// Keeps the file handle open. Use this when using UGCRead to seek to different parts of the file.
// When you are done seeking around the file, make a final call with k_EUGCRead_Close to close it.
k_EUGCRead_ContinueReading = 1,
// Frees the file handle. Use this when you're done reading the content.
// To read the file from Steam again you will need to call UGCDownload again.
k_EUGCRead_Close = 2, };
//-----------------------------------------------------------------------------
// Purpose: Functions for accessing, reading and writing files stored remotely
// and cached locally
//-----------------------------------------------------------------------------
class ISteamRemoteStorage { public: // NOTE
//
// Filenames are case-insensitive, and will be converted to lowercase automatically.
// So "foo.bar" and "Foo.bar" are the same file, and if you write "Foo.bar" then
// iterate the files, the filename returned will be "foo.bar".
//
// file operations
virtual bool FileWrite( const char *pchFile, const void *pvData, int32 cubData ) = 0; virtual int32 FileRead( const char *pchFile, void *pvData, int32 cubDataToRead ) = 0; CALL_RESULT( RemoteStorageFileWriteAsyncComplete_t ) virtual SteamAPICall_t FileWriteAsync( const char *pchFile, const void *pvData, uint32 cubData ) = 0; CALL_RESULT( RemoteStorageFileReadAsyncComplete_t ) virtual SteamAPICall_t FileReadAsync( const char *pchFile, uint32 nOffset, uint32 cubToRead ) = 0; virtual bool FileReadAsyncComplete( SteamAPICall_t hReadCall, void *pvBuffer, uint32 cubToRead ) = 0; virtual bool FileForget( const char *pchFile ) = 0; virtual bool FileDelete( const char *pchFile ) = 0; CALL_RESULT( RemoteStorageFileShareResult_t ) virtual SteamAPICall_t FileShare( const char *pchFile ) = 0; virtual bool SetSyncPlatforms( const char *pchFile, ERemoteStoragePlatform eRemoteStoragePlatform ) = 0;
// file operations that cause network IO
virtual UGCFileWriteStreamHandle_t FileWriteStreamOpen( const char *pchFile ) = 0; virtual bool FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t writeHandle, const void *pvData, int32 cubData ) = 0; virtual bool FileWriteStreamClose( UGCFileWriteStreamHandle_t writeHandle ) = 0; virtual bool FileWriteStreamCancel( UGCFileWriteStreamHandle_t writeHandle ) = 0;
// file information
virtual bool FileExists( const char *pchFile ) = 0; virtual bool FilePersisted( const char *pchFile ) = 0; virtual int32 GetFileSize( const char *pchFile ) = 0; virtual int64 GetFileTimestamp( const char *pchFile ) = 0; virtual ERemoteStoragePlatform GetSyncPlatforms( const char *pchFile ) = 0;
// iteration
virtual int32 GetFileCount() = 0; virtual const char *GetFileNameAndSize( int iFile, int32 *pnFileSizeInBytes ) = 0;
// configuration management
virtual bool GetQuota( int32 *pnTotalBytes, int32 *puAvailableBytes ) = 0; virtual bool IsCloudEnabledForAccount() = 0; virtual bool IsCloudEnabledForApp() = 0; virtual void SetCloudEnabledForApp( bool bEnabled ) = 0;
// user generated content
// Downloads a UGC file. A priority value of 0 will download the file immediately,
// otherwise it will wait to download the file until all downloads with a lower priority
// value are completed. Downloads with equal priority will occur simultaneously.
CALL_RESULT( RemoteStorageDownloadUGCResult_t ) virtual SteamAPICall_t UGCDownload( UGCHandle_t hContent, uint32 unPriority ) = 0; // Gets the amount of data downloaded so far for a piece of content. pnBytesExpected can be 0 if function returns false
// or if the transfer hasn't started yet, so be careful to check for that before dividing to get a percentage
virtual bool GetUGCDownloadProgress( UGCHandle_t hContent, int32 *pnBytesDownloaded, int32 *pnBytesExpected ) = 0;
// Gets metadata for a file after it has been downloaded. This is the same metadata given in the RemoteStorageDownloadUGCResult_t call result
virtual bool GetUGCDetails( UGCHandle_t hContent, AppId_t *pnAppID, OUT_STRING() char **ppchName, int32 *pnFileSizeInBytes, OUT_STRUCT() CSteamID *pSteamIDOwner ) = 0;
// After download, gets the content of the file.
// Small files can be read all at once by calling this function with an offset of 0 and cubDataToRead equal to the size of the file.
// Larger files can be read in chunks to reduce memory usage (since both sides of the IPC client and the game itself must allocate
// enough memory for each chunk). Once the last byte is read, the file is implicitly closed and further calls to UGCRead will fail
// unless UGCDownload is called again.
// For especially large files (anything over 100MB) it is a requirement that the file is read in chunks.
virtual int32 UGCRead( UGCHandle_t hContent, void *pvData, int32 cubDataToRead, uint32 cOffset, EUGCReadAction eAction ) = 0;
// Functions to iterate through UGC that has finished downloading but has not yet been read via UGCRead()
virtual int32 GetCachedUGCCount() = 0; virtual UGCHandle_t GetCachedUGCHandle( int32 iCachedContent ) = 0;
// The following functions are only necessary on the Playstation 3. On PC & Mac, the Steam client will handle these operations for you
// On Playstation 3, the game controls which files are stored in the cloud, via FilePersist, FileFetch, and FileForget.
#if defined(_PS3) || defined(_SERVER)
// Connect to Steam and get a list of files in the Cloud - results in a RemoteStorageAppSyncStatusCheck_t callback
virtual void GetFileListFromServer() = 0; // Indicate this file should be downloaded in the next sync
virtual bool FileFetch( const char *pchFile ) = 0; // Indicate this file should be persisted in the next sync
virtual bool FilePersist( const char *pchFile ) = 0; // Pull any requested files down from the Cloud - results in a RemoteStorageAppSyncedClient_t callback
virtual bool SynchronizeToClient() = 0; // Upload any requested files to the Cloud - results in a RemoteStorageAppSyncedServer_t callback
virtual bool SynchronizeToServer() = 0; // Reset any fetch/persist/etc requests
virtual bool ResetFileRequestState() = 0; #endif
// publishing UGC
CALL_RESULT( RemoteStoragePublishFileProgress_t ) virtual SteamAPICall_t PublishWorkshopFile( const char *pchFile, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t *pTags, EWorkshopFileType eWorkshopFileType ) = 0; virtual PublishedFileUpdateHandle_t CreatePublishedFileUpdateRequest( PublishedFileId_t unPublishedFileId ) = 0; virtual bool UpdatePublishedFileFile( PublishedFileUpdateHandle_t updateHandle, const char *pchFile ) = 0; virtual bool UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t updateHandle, const char *pchPreviewFile ) = 0; virtual bool UpdatePublishedFileTitle( PublishedFileUpdateHandle_t updateHandle, const char *pchTitle ) = 0; virtual bool UpdatePublishedFileDescription( PublishedFileUpdateHandle_t updateHandle, const char *pchDescription ) = 0; virtual bool UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t updateHandle, ERemoteStoragePublishedFileVisibility eVisibility ) = 0; virtual bool UpdatePublishedFileTags( PublishedFileUpdateHandle_t updateHandle, SteamParamStringArray_t *pTags ) = 0; CALL_RESULT( RemoteStorageUpdatePublishedFileResult_t ) virtual SteamAPICall_t CommitPublishedFileUpdate( PublishedFileUpdateHandle_t updateHandle ) = 0; // Gets published file details for the given publishedfileid. If unMaxSecondsOld is greater than 0,
// cached data may be returned, depending on how long ago it was cached. A value of 0 will force a refresh.
// A value of k_WorkshopForceLoadPublishedFileDetailsFromCache will use cached data if it exists, no matter how old it is.
CALL_RESULT( RemoteStorageGetPublishedFileDetailsResult_t ) virtual SteamAPICall_t GetPublishedFileDetails( PublishedFileId_t unPublishedFileId, uint32 unMaxSecondsOld ) = 0; CALL_RESULT( RemoteStorageDeletePublishedFileResult_t ) virtual SteamAPICall_t DeletePublishedFile( PublishedFileId_t unPublishedFileId ) = 0; // enumerate the files that the current user published with this app
CALL_RESULT( RemoteStorageEnumerateUserPublishedFilesResult_t ) virtual SteamAPICall_t EnumerateUserPublishedFiles( uint32 unStartIndex ) = 0; CALL_RESULT( RemoteStorageSubscribePublishedFileResult_t ) virtual SteamAPICall_t SubscribePublishedFile( PublishedFileId_t unPublishedFileId ) = 0; CALL_RESULT( RemoteStorageEnumerateUserSubscribedFilesResult_t ) virtual SteamAPICall_t EnumerateUserSubscribedFiles( uint32 unStartIndex ) = 0; CALL_RESULT( RemoteStorageUnsubscribePublishedFileResult_t ) virtual SteamAPICall_t UnsubscribePublishedFile( PublishedFileId_t unPublishedFileId ) = 0; virtual bool UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t updateHandle, const char *pchChangeDescription ) = 0; CALL_RESULT( RemoteStorageGetPublishedItemVoteDetailsResult_t ) virtual SteamAPICall_t GetPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId ) = 0; CALL_RESULT( RemoteStorageUpdateUserPublishedItemVoteResult_t ) virtual SteamAPICall_t UpdateUserPublishedItemVote( PublishedFileId_t unPublishedFileId, bool bVoteUp ) = 0; CALL_RESULT( RemoteStorageGetPublishedItemVoteDetailsResult_t ) virtual SteamAPICall_t GetUserPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId ) = 0; CALL_RESULT( RemoteStorageEnumerateUserPublishedFilesResult_t ) virtual SteamAPICall_t EnumerateUserSharedWorkshopFiles( CSteamID steamId, uint32 unStartIndex, SteamParamStringArray_t *pRequiredTags, SteamParamStringArray_t *pExcludedTags ) = 0; CALL_RESULT( RemoteStoragePublishFileProgress_t ) virtual SteamAPICall_t PublishVideo( EWorkshopVideoProvider eVideoProvider, const char *pchVideoAccount, const char *pchVideoIdentifier, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t *pTags ) = 0; CALL_RESULT( RemoteStorageEnumeratePublishedFilesByUserActionResult_t ) virtual SteamAPICall_t SetUserPublishedFileAction( PublishedFileId_t unPublishedFileId, EWorkshopFileAction eAction ) = 0; CALL_RESULT( RemoteStorageEnumeratePublishedFilesByUserActionResult_t ) virtual SteamAPICall_t EnumeratePublishedFilesByUserAction( EWorkshopFileAction eAction, uint32 unStartIndex ) = 0; // this method enumerates the public view of workshop files
CALL_RESULT( RemoteStorageEnumerateWorkshopFilesResult_t ) virtual SteamAPICall_t EnumeratePublishedWorkshopFiles( EWorkshopEnumerationType eEnumerationType, uint32 unStartIndex, uint32 unCount, uint32 unDays, SteamParamStringArray_t *pTags, SteamParamStringArray_t *pUserTags ) = 0;
CALL_RESULT( RemoteStorageDownloadUGCResult_t ) virtual SteamAPICall_t UGCDownloadToLocation( UGCHandle_t hContent, const char *pchLocation, uint32 unPriority ) = 0; };
#define STEAMREMOTESTORAGE_INTERFACE_VERSION "STEAMREMOTESTORAGE_INTERFACE_VERSION013"
// callbacks
#if defined( VALVE_CALLBACK_PACK_SMALL )
#pragma pack( push, 4 )
#elif defined( VALVE_CALLBACK_PACK_LARGE )
#pragma pack( push, 8 )
#else
#error isteamclient.h must be included
#endif
//-----------------------------------------------------------------------------
// Purpose: sent when the local file cache is fully synced with the server for an app
// That means that an application can be started and has all latest files
//-----------------------------------------------------------------------------
struct RemoteStorageAppSyncedClient_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 1 }; AppId_t m_nAppID; EResult m_eResult; int m_unNumDownloads; };
//-----------------------------------------------------------------------------
// Purpose: sent when the server is fully synced with the local file cache for an app
// That means that we can shutdown Steam and our data is stored on the server
//-----------------------------------------------------------------------------
struct RemoteStorageAppSyncedServer_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 2 }; AppId_t m_nAppID; EResult m_eResult; int m_unNumUploads; };
//-----------------------------------------------------------------------------
// Purpose: Status of up and downloads during a sync session
//
//-----------------------------------------------------------------------------
struct RemoteStorageAppSyncProgress_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 3 }; char m_rgchCurrentFile[k_cchFilenameMax]; // Current file being transferred
AppId_t m_nAppID; // App this info relates to
uint32 m_uBytesTransferredThisChunk; // Bytes transferred this chunk
double m_dAppPercentComplete; // Percent complete that this app's transfers are
bool m_bUploading; // if false, downloading
};
//
// IMPORTANT! k_iClientRemoteStorageCallbacks + 4 is used, see iclientremotestorage.h
//
//-----------------------------------------------------------------------------
// Purpose: Sent after we've determined the list of files that are out of sync
// with the server.
//-----------------------------------------------------------------------------
struct RemoteStorageAppSyncStatusCheck_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 5 }; AppId_t m_nAppID; EResult m_eResult; };
//-----------------------------------------------------------------------------
// Purpose: Sent after a conflict resolution attempt.
//-----------------------------------------------------------------------------
struct RemoteStorageConflictResolution_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 6 }; AppId_t m_nAppID; EResult m_eResult; };
//-----------------------------------------------------------------------------
// Purpose: The result of a call to FileShare()
//-----------------------------------------------------------------------------
struct RemoteStorageFileShareResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 7 }; EResult m_eResult; // The result of the operation
UGCHandle_t m_hFile; // The handle that can be shared with users and features
char m_rgchFilename[k_cchFilenameMax]; // The name of the file that was shared
};
// k_iClientRemoteStorageCallbacks + 8 is deprecated! Do not reuse
//-----------------------------------------------------------------------------
// Purpose: The result of a call to PublishFile()
//-----------------------------------------------------------------------------
struct RemoteStoragePublishFileResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 9 }; EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId; bool m_bUserNeedsToAcceptWorkshopLegalAgreement; };
//-----------------------------------------------------------------------------
// Purpose: The result of a call to DeletePublishedFile()
//-----------------------------------------------------------------------------
struct RemoteStorageDeletePublishedFileResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 11 }; EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId; };
//-----------------------------------------------------------------------------
// Purpose: The result of a call to EnumerateUserPublishedFiles()
//-----------------------------------------------------------------------------
struct RemoteStorageEnumerateUserPublishedFilesResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 12 }; EResult m_eResult; // The result of the operation.
int32 m_nResultsReturned; int32 m_nTotalResultCount; PublishedFileId_t m_rgPublishedFileId[ k_unEnumeratePublishedFilesMaxResults ]; };
//-----------------------------------------------------------------------------
// Purpose: The result of a call to SubscribePublishedFile()
//-----------------------------------------------------------------------------
struct RemoteStorageSubscribePublishedFileResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 13 }; EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId; };
//-----------------------------------------------------------------------------
// Purpose: The result of a call to EnumerateSubscribePublishedFiles()
//-----------------------------------------------------------------------------
struct RemoteStorageEnumerateUserSubscribedFilesResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 14 }; EResult m_eResult; // The result of the operation.
int32 m_nResultsReturned; int32 m_nTotalResultCount; PublishedFileId_t m_rgPublishedFileId[ k_unEnumeratePublishedFilesMaxResults ]; uint32 m_rgRTimeSubscribed[ k_unEnumeratePublishedFilesMaxResults ]; };
#if defined(VALVE_CALLBACK_PACK_SMALL)
VALVE_COMPILE_TIME_ASSERT( sizeof( RemoteStorageEnumerateUserSubscribedFilesResult_t ) == (1 + 1 + 1 + 50 + 100) * 4 ); #elif defined(VALVE_CALLBACK_PACK_LARGE)
VALVE_COMPILE_TIME_ASSERT( sizeof( RemoteStorageEnumerateUserSubscribedFilesResult_t ) == (1 + 1 + 1 + 50 + 100) * 4 + 4 ); #else
#warning You must first include isteamclient.h
#endif
//-----------------------------------------------------------------------------
// Purpose: The result of a call to UnsubscribePublishedFile()
//-----------------------------------------------------------------------------
struct RemoteStorageUnsubscribePublishedFileResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 15 }; EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId; };
//-----------------------------------------------------------------------------
// Purpose: The result of a call to CommitPublishedFileUpdate()
//-----------------------------------------------------------------------------
struct RemoteStorageUpdatePublishedFileResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 16 }; EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId; bool m_bUserNeedsToAcceptWorkshopLegalAgreement; };
//-----------------------------------------------------------------------------
// Purpose: The result of a call to UGCDownload()
//-----------------------------------------------------------------------------
struct RemoteStorageDownloadUGCResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 17 }; EResult m_eResult; // The result of the operation.
UGCHandle_t m_hFile; // The handle to the file that was attempted to be downloaded.
AppId_t m_nAppID; // ID of the app that created this file.
int32 m_nSizeInBytes; // The size of the file that was downloaded, in bytes.
char m_pchFileName[k_cchFilenameMax]; // The name of the file that was downloaded.
uint64 m_ulSteamIDOwner; // Steam ID of the user who created this content.
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to GetPublishedFileDetails()
//-----------------------------------------------------------------------------
struct RemoteStorageGetPublishedFileDetailsResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 18 }; EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId; AppId_t m_nCreatorAppID; // ID of the app that created this file.
AppId_t m_nConsumerAppID; // ID of the app that will consume this file.
char m_rgchTitle[k_cchPublishedDocumentTitleMax]; // title of document
char m_rgchDescription[k_cchPublishedDocumentDescriptionMax]; // description of document
UGCHandle_t m_hFile; // The handle of the primary file
UGCHandle_t m_hPreviewFile; // The handle of the preview file
uint64 m_ulSteamIDOwner; // Steam ID of the user who created this content.
uint32 m_rtimeCreated; // time when the published file was created
uint32 m_rtimeUpdated; // time when the published file was last updated
ERemoteStoragePublishedFileVisibility m_eVisibility; bool m_bBanned; char m_rgchTags[k_cchTagListMax]; // comma separated list of all tags associated with this file
bool m_bTagsTruncated; // whether the list of tags was too long to be returned in the provided buffer
char m_pchFileName[k_cchFilenameMax]; // The name of the primary file
int32 m_nFileSize; // Size of the primary file
int32 m_nPreviewFileSize; // Size of the preview file
char m_rgchURL[k_cchPublishedFileURLMax]; // URL (for a video or a website)
EWorkshopFileType m_eFileType; // Type of the file
bool m_bAcceptedForUse; // developer has specifically flagged this item as accepted in the Workshop
};
struct RemoteStorageEnumerateWorkshopFilesResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 19 }; EResult m_eResult; int32 m_nResultsReturned; int32 m_nTotalResultCount; PublishedFileId_t m_rgPublishedFileId[ k_unEnumeratePublishedFilesMaxResults ]; float m_rgScore[ k_unEnumeratePublishedFilesMaxResults ]; AppId_t m_nAppId; uint32 m_unStartIndex; };
//-----------------------------------------------------------------------------
// Purpose: The result of GetPublishedItemVoteDetails
//-----------------------------------------------------------------------------
struct RemoteStorageGetPublishedItemVoteDetailsResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 20 }; EResult m_eResult; PublishedFileId_t m_unPublishedFileId; int32 m_nVotesFor; int32 m_nVotesAgainst; int32 m_nReports; float m_fScore; };
//-----------------------------------------------------------------------------
// Purpose: User subscribed to a file for the app (from within the app or on the web)
//-----------------------------------------------------------------------------
struct RemoteStoragePublishedFileSubscribed_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 21 }; PublishedFileId_t m_nPublishedFileId; // The published file id
AppId_t m_nAppID; // ID of the app that will consume this file.
};
//-----------------------------------------------------------------------------
// Purpose: User unsubscribed from a file for the app (from within the app or on the web)
//-----------------------------------------------------------------------------
struct RemoteStoragePublishedFileUnsubscribed_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 22 }; PublishedFileId_t m_nPublishedFileId; // The published file id
AppId_t m_nAppID; // ID of the app that will consume this file.
};
//-----------------------------------------------------------------------------
// Purpose: Published file that a user owns was deleted (from within the app or the web)
//-----------------------------------------------------------------------------
struct RemoteStoragePublishedFileDeleted_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 23 }; PublishedFileId_t m_nPublishedFileId; // The published file id
AppId_t m_nAppID; // ID of the app that will consume this file.
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to UpdateUserPublishedItemVote()
//-----------------------------------------------------------------------------
struct RemoteStorageUpdateUserPublishedItemVoteResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 24 }; EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId; // The published file id
};
//-----------------------------------------------------------------------------
// Purpose: The result of a call to GetUserPublishedItemVoteDetails()
//-----------------------------------------------------------------------------
struct RemoteStorageUserVoteDetails_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 25 }; EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId; // The published file id
EWorkshopVote m_eVote; // what the user voted
};
struct RemoteStorageEnumerateUserSharedWorkshopFilesResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 26 }; EResult m_eResult; // The result of the operation.
int32 m_nResultsReturned; int32 m_nTotalResultCount; PublishedFileId_t m_rgPublishedFileId[ k_unEnumeratePublishedFilesMaxResults ]; };
struct RemoteStorageSetUserPublishedFileActionResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 27 }; EResult m_eResult; // The result of the operation.
PublishedFileId_t m_nPublishedFileId; // The published file id
EWorkshopFileAction m_eAction; // the action that was attempted
};
struct RemoteStorageEnumeratePublishedFilesByUserActionResult_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 28 }; EResult m_eResult; // The result of the operation.
EWorkshopFileAction m_eAction; // the action that was filtered on
int32 m_nResultsReturned; int32 m_nTotalResultCount; PublishedFileId_t m_rgPublishedFileId[ k_unEnumeratePublishedFilesMaxResults ]; uint32 m_rgRTimeUpdated[ k_unEnumeratePublishedFilesMaxResults ]; };
//-----------------------------------------------------------------------------
// Purpose: Called periodically while a PublishWorkshopFile is in progress
//-----------------------------------------------------------------------------
struct RemoteStoragePublishFileProgress_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 29 }; double m_dPercentFile; bool m_bPreview; };
//-----------------------------------------------------------------------------
// Purpose: Called when the content for a published file is updated
//-----------------------------------------------------------------------------
struct RemoteStoragePublishedFileUpdated_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 30 }; PublishedFileId_t m_nPublishedFileId; // The published file id
AppId_t m_nAppID; // ID of the app that will consume this file.
uint64 m_ulUnused; // not used anymore
};
//-----------------------------------------------------------------------------
// Purpose: Called when a FileWriteAsync completes
//-----------------------------------------------------------------------------
struct RemoteStorageFileWriteAsyncComplete_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 31 }; EResult m_eResult; // result
};
//-----------------------------------------------------------------------------
// Purpose: Called when a FileReadAsync completes
//-----------------------------------------------------------------------------
struct RemoteStorageFileReadAsyncComplete_t { enum { k_iCallback = k_iClientRemoteStorageCallbacks + 32 }; SteamAPICall_t m_hFileReadAsync; // call handle of the async read which was made
EResult m_eResult; // result
uint32 m_nOffset; // offset in the file this read was at
uint32 m_cubRead; // amount read - will the <= the amount requested
};
#pragma pack( pop )
#endif // ISTEAMREMOTESTORAGE_H
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