Counter Strike : Global Offensive Source Code
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef ENGINETOOLS_INT_H
#define ENGINETOOLS_INT_H
#ifdef _WIN32
#pragma once
#endif
#include "tier1/interface.h"
#include "interfaces/interfaces.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class IEngineTool; class IEngineVGui; class IServerTools; class IClientTools; class IFileSystem; class IP4; class IVDebugOverlay; class IDmSerializers; class IVModelInfoClient;
//-----------------------------------------------------------------------------
// Singleton interfaces
//-----------------------------------------------------------------------------
extern IEngineTool *enginetools; extern IEngineVGui *enginevgui; extern IServerTools *servertools; extern IClientTools *clienttools; extern IVModelInfoClient *modelinfoclient;
#ifndef HAMMER_FILESYSTEM_DEFINED
extern IFileSystem *g_pFileSystem; #endif
DECLARE_TIER2_INTERFACE( IP4, p4 ); extern IVDebugOverlay *debugoverlay; extern IDmSerializers *dmserializers;
#endif // ENGINETOOLS_INT_H
|