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//========= Copyright, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef IPAINTHTML_H
#define IPAINTHTML_H
class IPaintHTML { public: enum EPaintTarget { ePaintBrowser, ePaintPopup, ePaintMAX }; // returns the texture id used, pass in -1 to create a new texture
virtual int DrawSubTextureRGBA( EPaintTarget eTarget, int textureID, int x, int y, const unsigned char *pRGBA, int wide, int tall ) = 0; virtual void DeleteTexture( EPaintTarget eTarget, int textureID ) = 0; };
class IInputEventHTML { public: enum EMouseButton { eButtonLeft, eButtonMiddle, eButtonRight };
virtual bool ChromeHandleMouseClick( EMouseButton eButton, bool bUp, int nClickCount ) = 0; virtual bool ChromeHandleMouseMove( int x, int y ) = 0; virtual bool ChromeHandleMouseWheel( int delta ) = 0;
enum EKeyType { KeyDown, KeyUp, Char }; enum EKeyModifier { AltDown = 1, CrtlDown = 2, ShiftDown = 4, };
virtual bool ChromeHandleKeyEvent( EKeyType type, int key, int modifiers, bool bKeyUp ) = 0; };
#endif // IPAINTHTML_H
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