Counter Strike : Global Offensive Source Code
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24 lines
825 B

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently, but
  3. // are changed infrequently
  4. //
  5. #if !defined(AFX_STDAFX_H__B7D0AFE8_20A7_11D2_B1B0_0040053C38B6__INCLUDED_)
  6. #define AFX_STDAFX_H__B7D0AFE8_20A7_11D2_B1B0_0040053C38B6__INCLUDED_
  7. #if _MSC_VER >= 1000
  8. #pragma once
  9. #endif // _MSC_VER >= 1000
  10. //#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
  11. #include <afxwin.h> // MFC core and standard components
  12. #include <afxext.h> // MFC extensions
  13. #ifndef _AFX_NO_AFXCMN_SUPPORT
  14. #include <afxcmn.h> // MFC support for Windows Common Controls
  15. #endif // _AFX_NO_AFXCMN_SUPPORT
  16. //{{AFX_INSERT_LOCATION}}
  17. #endif // !defined(AFX_STDAFX_H__B7D0AFE8_20A7_11D2_B1B0_0040053C38B6__INCLUDED_)