Counter Strike : Global Offensive Source Code
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  1. /* protobuf config.h for SNC compiler on PS3. On other platforms, this is generated
  2. * automatically by autoheader / autoconf / configure. */
  3. /* define if you want to use pthreads */
  4. #define HAVE_PTHREAD 1
  5. /* define if you want to use zlib. See readme.txt for additional
  6. * requirements. */
  7. // #define HAVE_ZLIB 1