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<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="libprotobuf" ProjectGUID="{EBBA93AA-DDB9-4704-977E-EE85B0420822}" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="PS3 SNC Debug|Win32" OutputDirectory="PS3_SNC_PPU_Debug" IntermediateDirectory="PS3_SNC_PPU_Debug" ConfigurationType="4" DeleteExtensionsOnClean="*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath)" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" AdditionalOptions="-g" AdditionalIncludeDirectories=""U:\valve\steam3_main\src\external\protobuf-2.3.0\src"" PreprocessorDefinitions="SN_TARGET_PS3;_DEBUG;__SNC__;__CELL_ASSERT__;_PS3;GOOGLE_PROTOBUF_NO_RTTI" ProgramDataBaseFileName="$(IntDir)\" DebugInformationFormat="0" CompileAs="0" 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