Counter Strike : Global Offensive Source Code
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#include "zfstream.h"
int main() {
// Construct a stream object with this filebuffer. Anything sent
// to this stream will go to standard out.
gzofstream os( 1, ios::out );
// This text is getting compressed and sent to stdout.
// To prove this, run 'test | zcat'.
os << "Hello, Mommy" << endl;
os << setcompressionlevel( Z_NO_COMPRESSION ); os << "hello, hello, hi, ho!" << endl;
setcompressionlevel( os, Z_DEFAULT_COMPRESSION ) << "I'm compressing again" << endl;
os.close();
return 0;
}
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