Counter Strike : Global Offensive Source Code
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//====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#include "filesystem.h"
#include "matsys_controls/tgapicker.h"
#include "matsys_controls/tgapreviewpanel.h"
#include "vgui_controls/Splitter.h"
using namespace vgui;
//-----------------------------------------------------------------------------
//
// Asset Picker with no preview
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
CTGAPicker::CTGAPicker( vgui::Panel *pParent ) : BaseClass( pParent, "TGA Files", "tga", "materialsrc", "tgaName", "CONTENT" ) { // Horizontal splitter for preview
m_pPreviewSplitter = new Splitter( this, "PreviewSplitter", SPLITTER_MODE_VERTICAL, 1 ); vgui::Panel *pSplitterLeftSide = m_pPreviewSplitter->GetChild( 0 ); vgui::Panel *pSplitterRightSide = m_pPreviewSplitter->GetChild( 1 );
// TGA preview
m_pTGAPreview = new CTGAPreviewPanel( pSplitterRightSide, "TGAPreview" ); m_pTGAPreview->MaintainProportions( true );
// Standard browser controls
CreateStandardControls( pSplitterLeftSide );
LoadControlSettingsAndUserConfig( "resource/tgapicker.res" ); }
CTGAPicker::~CTGAPicker() { }
//-----------------------------------------------------------------------------
// Derived classes have this called when the previewed asset changes
//-----------------------------------------------------------------------------
void CTGAPicker::OnSelectedAssetPicked( const char *pAssetName ) { char pFullPath[ MAX_PATH ]; char pRelativePath[MAX_PATH]; Q_snprintf( pRelativePath, sizeof(pRelativePath), "materialsrc\\%s", pAssetName ); g_pFullFileSystem->RelativePathToFullPath( pRelativePath, "CONTENT", pFullPath, sizeof(pFullPath) ); m_pTGAPreview->SetTGA( pFullPath ); }
//-----------------------------------------------------------------------------
//
// Purpose: Modal picker frame
//
//-----------------------------------------------------------------------------
CTGAPickerFrame::CTGAPickerFrame( vgui::Panel *pParent, const char *pTitle ) : BaseClass( pParent ) { SetAssetPicker( new CTGAPicker( this ) ); LoadControlSettingsAndUserConfig( "resource/tgapickerframe.res" ); SetTitle( pTitle, false ); }
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