Counter Strike : Global Offensive Source Code
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//----------------------------------------------------------------------------- // Base Settings for Source(TM) Projects //-----------------------------------------------------------------------------
$MacroRequired "SRCDIR" $MacroRequired "OUTBINNAME" $MacroRequired "OUTBINDIR" $MacroRequired "SCE_LIBROOT"
$IgnoreRedundancyWarning "ON"
$Configuration "Debug" { $General { // General $OutputDirectory ".\Debug_PS3" $IntermediateDirectory ".\Debug_PS3" $ExtensionsToDeleteOnClean $BuildLogFile $SystemIncludeDependencies $SaveDebuggerPropertiesInProject $ConfigurationType "ELF" }
$SNCCompiler { // General $AdditionalIncludeDirectories $PreprocessorDefinitions "SN_TARGET_PS3;_DEBUG;__SNC__;__CELL_ASSERT__;POSIX" $ForceIncludes "tier0/platform.h" $GenerateDebugInformation "yes" $Warnings "Generate Warnings (=1)" $TreatMessagesAsErrors "Reported Errors Only (=0)" $DisableSpecificWarnings $ObjectFileName "$(IntDir)\" $CallprofHierarchicalProfiling "No"
// Optimization $OptimizationLevel "No Optimization, Forced Inlining only (-O0)" $FastMath "No" $RelaxAliasChecking "Default" $BranchlessCompares "Always Use Branches (=0)" $UnrollLoops "30" $AssumeAlignedPointers "No" $AssumeCorrectSign "Yes"
// Code Generation $TOCPointerPreservation "Preserve the TOC for all Function Calls (=0)" $InitializedDataPlacement "Automatic .bss and .data Placement (=1)" $PromoteFPConstantsToDoubles "No"
// Language $CC++Dialect "Mixed with GNU Extensions" $C++ExceptionsAndRTTIUsage "Using RTTI only" $DefaultCharUnsigned "No" $DefaultFPConstantsAsTypeFloat "No" $BuiltInDefinitionForWCHAR_TType "unsigned short (=ushort)"
// Precompiled Headers $Create/UsePrecompiledHeader "Not Using Precompiled Header File(s)" $PrecompiledHeaderFile
// Command Line $AdditionalOptions }
$SNCLinker { // General $OutputFile $(OutDir)/$(ProjectName)_ps3.elf $OutputFormat "ELF file" $AdditionalDependencies "$SCE_LIBROOT\libgcm_cmd.a $SCE_LIBROOT\libgcm_sys_stub.a $SCE_LIBROOT\libsysmodule_stub.a $SCE_LIBROOT\libsysutil_stub.a $SCE_LIBROOT\libusbd_stub.a $SCE_LIBROOT\libresc_stub.a $SCE_LIBROOT\libio_stub.a $SCE_LIBROOT\fno-exceptions\libc_libent.o $SCE_LIBROOT\fno-exceptions\libm_libent.o $SCE_LIBROOT\fno-exceptions\libstdc++_libent.o $SCE_LIBROOT\fno-exceptions\libc.a $SCE_LIBROOT\fno-exceptions\libm.a $SCE_LIBROOT\fno-exceptions\libstdc++.a libfios.a libfs_stub.a libsysutil_stub.a libsysutil_np_stub.a libsysmodule_stub.a" $AdditionalLibraryDirectories $IgnoreAllDefaultLibraries "No" $UsingExceptionHandling "No" $TOCPointerElimination "No" $ForceSymbolReferences $CallprofHierarchicalProfiling "No" $DebugInfoAndSymbolStripping "No Symbol Stripping" $UnusedFunctionAndDataStripping "No Code Stripping" $ImportLibrary $GenerateMapFile "No Map File" $MapFileName $LinkLibraryDependencies "Yes"
// Command Line $AdditionalOptions "--ppuguid" } $PreBuildEvent { $CommandLine $Description $ExcludedFromBuild "No" }
$PreLinkEvent { $CommandLine $Description $ExcludedFromBuild "No" }
$PostBuildEvent { $CommandLine "$(SCE_PS3_ROOT)\host-win32\bin\make_fself "$(TargetPath)" "$(TargetDir)$(TargetName).self"" $Description "Fake Signing ELF "$(TargetDir)$(TargetName).self"" $ExcludedFromBuild "No" }
$CustomBuildStep { // General $CommandLine $Description $Outputs $AdditionalDependencies } }
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