Counter Strike : Global Offensive Source Code
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//----------------------------------------------------------------------------- // Base Settings for Source(TM) Projects //-----------------------------------------------------------------------------
$MacroRequired "SRCDIR" $MacroRequired "OUTBINNAME" $MacroRequired "OUTBINDIR" $MacroRequired "SCE_LIBROOT"
$IgnoreRedundancyWarning "ON"
$Configuration "Release" { $General { // General $OutputDirectory ".\Release_PS3" $IntermediateDirectory ".\Release_PS3" $ExtensionsToDeleteOnClean $BuildLogFile $SystemIncludeDependencies $ConfigurationType "LIB" }
$GCCCompiler { // General $AdditionalIncludeDirectories "$QUOTE$(SN_PS3_PATH)\spu\include\sn$QUOTE;$QUOTE$(SCE_PS3_ROOT)\target\spu\include$QUOTE;$QUOTE$(SCE_PS3_ROOT)\target\common\include$QUOTE" $PreprocessorDefinitions "SN_TARGET_PS3_SPU;NDEBUG;__GCC__;SPU" $ForceIncludes $GenerateDebugInformation $Warnings $ExtraWarnings $TreatWarningsAsErrors $ObjectFileName $SPURSUsage
// Optimization $OptimizationLevel $FastMath $NoStrictAliasing $UnrollLoops $InlineFunctionSizeLimit
// Code Generation $Position-IndependentCode $FunctionSections $DataSections $StackCheck
// Language $C++ExceptionsAndRTTIUsage "Not using Exceptions or RTTI" $CheckANSICompliance $DefaultCharSigned $Permissive $RelaxC++Compliance
// Command Line $AdditionalOptions }
$Librarian { $OutputFile $AdditionalDependencies $WholeArchive $LinkLibraryDependencies } $PreBuildEvent { $CommandLine $Description $ExcludedFromBuild "No" }
$PreLinkEvent { $CommandLine $Description $ExcludedFromBuild "No" }
$PostBuildEvent { $CommandLine $Description $ExcludedFromBuild "No" }
$CustomBuildStep { // General $CommandLine $Description $Outputs $AdditionalDependencies } }
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