Counter Strike : Global Offensive Source Code
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  1. //-----------------------------------------------------------------------------
  2. // SOURCE_EXE_WIN_WIN32.VPC
  3. //
  4. // Base Settings for Source(TM) Projects
  5. //-----------------------------------------------------------------------------
  6. $Include "$SRCDIR\vpc_scripts\version.vpc"
  7. $Include "$SRCDIR\vpc_scripts\steam_posix_base.vpc"
  8. $MacroRequired "SRCDIR"
  9. $MacroRequired "OUTBINNAME" "$PROJECTNAME"
  10. $Include "$SRCDIR\vpc_scripts\loadaddress.vpc"
  11. $IgnoreRedundancyWarning "ON"
  12. $Configuration
  13. {
  14. $General
  15. {
  16. $ConfigurationType "Application (.exe)"
  17. }
  18. $Compiler
  19. {
  20. $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1;/usr/include/malloc"
  21. $PreprocessorDefinitions "$BASE;_GNUC;POSIX;"
  22. $PreprocessorDefinitions "$BASE;_OSX;OSX;" [$OSX32 || $OSX64]
  23. $PreprocessorDefinitions "$BASE;_LINUX;LINUX" [$LINUX]
  24. }
  25. $Linker
  26. {
  27. $OutputFile "$(OutDir)/$OUTBINNAME"
  28. }
  29. }
  30. $Project
  31. {
  32. $Folder "Source Files"
  33. {
  34. $File "$SRCDIR\public\tier0\memoverride.cpp"
  35. {
  36. $Configuration
  37. {
  38. $Compiler
  39. {
  40. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  41. }
  42. }
  43. }
  44. }
  45. }