Counter Strike : Global Offensive Source Code
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//----------------------------------------------------------------------------- // Project Script //-----------------------------------------------------------------------------
$Macro SRCDIR "..\..\..\.." $Macro OUTBINDIR "."
$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
$Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE,..\src\gm;..\src\binds;..\src\platform\win32msvc" $PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE;VGM_TEST" } }
$Project "vgm" { $Folder "Source Files" { $File "..\..\..\..\public\vscript\ivscript.h" $File "..\..\..\..\public\vscript\vscript_templates.h" $File "vgm.cpp" } $Folder "GameMonkey" { $Folder "gm" { $Folder "Source Files" { $File "..\src\gm\gmArraySimple.cpp" \ "..\src\gm\gmByteCode.cpp" \ "..\src\gm\gmByteCodeGen.cpp" \ "..\src\gm\gmCodeGen.cpp" \ "..\src\gm\gmCodeGenHooks.cpp" \ "..\src\gm\gmCodeTree.cpp" \ "..\src\gm\gmCrc.cpp" \ "..\src\gm\gmDebug.cpp" \ "..\src\gm\gmFunctionObject.cpp" \ "..\src\gm\gmHash.cpp" \ "..\src\gm\gmIncGC.cpp" \ "..\src\gm\gmLibHooks.cpp" \ "..\src\gm\gmListDouble.cpp" \ "..\src\gm\gmLog.cpp" \ "..\src\gm\gmMachine.cpp" \ "..\src\gm\gmMachineLib.cpp" \ "..\src\gm\gmMem.cpp" \ "..\src\gm\gmMemChain.cpp" \ "..\src\gm\gmMemFixed.cpp" \ "..\src\gm\gmMemFixedSet.cpp" \ "..\src\gm\gmOperators.cpp" \ "..\src\gm\gmParser.cpp" \ "..\src\gm\gmScanner.cpp" \ "..\src\gm\gmStream.cpp" \ "..\src\gm\gmStreamBuffer.cpp" \ "..\src\gm\gmStringObject.cpp" \ "..\src\gm\gmTableObject.cpp" \ "..\src\gm\gmThread.cpp" \ "..\src\gm\gmUserObject.cpp" \ "..\src\gm\gmUtil.cpp" \ "..\src\gm\gmVariable.cpp" }
$Folder "Header Files" { $File "..\src\platform\win32msvc\gmConfig_p.h" \ "..\src\gm\gmArraySimple.h" \ "..\src\gm\gmByteCode.h" \ "..\src\gm\gmByteCodeGen.h" \ "..\src\gm\gmCodeGen.h" \ "..\src\gm\gmCodeGenHooks.h" \ "..\src\gm\gmCodeTree.h" \ "..\src\gm\gmConfig.h" \ "..\src\gm\gmCrc.h" \ "..\src\gm\gmDebug.h" \ "..\src\gm\gmFunctionObject.h" \ "..\src\gm\gmHash.h" \ "..\src\gm\gmIncGC.h" \ "..\src\gm\gmIterator.h" \ "..\src\gm\gmLibHooks.h" \ "..\src\gm\gmListDouble.h" \ "..\src\gm\gmLog.h" \ "..\src\gm\gmMachine.h" \ "..\src\gm\gmMachineLib.h" \ "..\src\gm\gmMem.h" \ "..\src\gm\gmMemChain.h" \ "..\src\gm\gmMemFixed.h" \ "..\src\gm\gmMemFixedSet.h" \ "..\src\gm\gmOperators.h" \ "..\src\gm\gmParser.cpp.h" \ "..\src\gm\gmScanner.h" \ "..\src\gm\gmStream.h" \ "..\src\gm\gmStreamBuffer.h" \ "..\src\gm\gmStringObject.h" \ "..\src\gm\gmTableObject.h" \ "..\src\gm\gmThread.h" \ "..\src\gm\gmUserObject.h" \ "..\src\gm\gmUtil.h" \ "..\src\gm\gmVariable.h" } } $Folder "binds" { $Folder "Source Files" { $File "..\src\binds\gmArrayLib.cpp" \ "..\src\binds\gmCall.cpp" \ "..\src\binds\gmGCRoot.cpp" \ "..\src\binds\gmGCRootUtil.cpp" \ "..\src\binds\gmHelpers.cpp" \ "..\src\binds\gmMathLib.cpp" \ "..\src\binds\gmStringLib.cpp" \ "..\src\binds\gmSystemLib.cpp" \ "..\src\binds\gmVector3Lib.cpp" } $Folder "Header Files" { $File "..\src\binds\gmArrayLib.h" \ "..\src\binds\gmCall.h" \ "..\src\binds\gmGCRoot.h" \ "..\src\binds\gmGCRootUtil.h" \ "..\src\binds\gmHelpers.h" \ "..\src\binds\gmMathLib.h" \ "..\src\binds\gmStringLib.h" \ "..\src\binds\gmSystemLib.h" \ "..\src\binds\gmVector3Lib.h" } }
} }
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