Counter Strike : Global Offensive Source Code
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38 lines
846 B

  1. //-----------------------------------------------------------------------------
  2. //
  3. // Utility code for use with the Autodesk FBX SDK
  4. //
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR ".."
  7. // $Macro LEGACYSRCDIR "$SRCDIR\source1_legacy"
  8. $Include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
  9. $Include "$SRCDIR\vpc_scripts\fbx_base.vpc"
  10. $Configuration
  11. {
  12. $Compiler
  13. {
  14. $PreprocessorDefinitions "$BASE;FBXUTILS_LIB"
  15. // $AdditionalIncludeDirectories "$BASE;$LEGACYSRCDIR\public"
  16. }
  17. }
  18. $Project "fbxutils"
  19. {
  20. $Folder "Header Files"
  21. {
  22. $File "$SRCDIR/public/fbxutils/dmfbxserializer.h"
  23. $File "$SRCDIR/public/fbxsystem/ifbxsystem.h"
  24. $File "$SRCDIR/public/fbxsystem/fbxsystem.h"
  25. }
  26. $Folder "Source Files"
  27. {
  28. $File "dmfbxserializer.cpp"
  29. $File "$SRCDIR/public/fbxsystem/fbxsystem.cpp"
  30. }
  31. }