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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include "cbase.h"
#include "hud.h"
#include "hudelement.h"
#include "iclientmode.h"
#include <keyvalues.h>
#include <vgui/ISurface.h>
#include <vgui/IScheme.h>
#include <vgui/ILocalize.h>
#include <vgui_controls/AnimationController.h>
#include <vgui_controls/Panel.h>
#include <vgui/IPanel.h>
#include "vgui_int.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
using namespace vgui;
#define ANIM_INFO_START_Y 50
#define ANIM_INFO_WIDTH XRES( 300 )
class CHudAnimationInfo : public CHudElement, public vgui::Panel { DECLARE_CLASS_SIMPLE( CHudAnimationInfo, vgui::Panel );
public:
explicit CHudAnimationInfo( const char *pElementName );
virtual bool ShouldDraw();
// vgui::Panel overrides.
virtual void Paint( void );
virtual void ApplySchemeSettings( IScheme *scheme );
void SetWatch( Panel *element ) { m_pWatch = element; }
protected:
void PaintMappingInfo( int& x, int& y, Panel *element, PanelAnimationMap *map ); void PaintString( int& x, int &y, const char *sz, Color *pLegendColor );
CPanelAnimationVar( vgui::HFont, m_LabelFont, "LabelFont", "DebugFixed" ); CPanelAnimationVar( vgui::HFont, m_ItemFont, "ItemFont", "DebugFixedSmall" );
CPanelAnimationVar( Color, m_LabelColor, "LabelColor", "DebugLabel" ); CPanelAnimationVar( Color, m_ItemColor, "ItemColor", "DebugText");
Panel *m_pWatch; };
DECLARE_HUDELEMENT( CHudAnimationInfo );
//-----------------------------------------------------------------------------
// Purpose:
// Input : *pElementName -
// *panelName -
//-----------------------------------------------------------------------------
CHudAnimationInfo::CHudAnimationInfo( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudAnimationInfo" ) { vgui::Panel *pParent = GetClientMode()->GetViewport(); SetParent( pParent );
SetActive( true );
m_pWatch = NULL;
// Make sure we render on top of other hud elements since we are debugging info for them.
SetZPos( 100 ); }
void CHudAnimationInfo::ApplySchemeSettings( IScheme *scheme ) { BaseClass::ApplySchemeSettings( scheme );
m_LabelFont = scheme->GetFont( "DebugFixed", true ); m_ItemFont= scheme->GetFont( "DebugFixedSmall", true );
m_LabelColor = scheme->GetColor( "DebugLabel", GetFgColor() ); m_ItemColor= scheme->GetColor( "DebugText", GetFgColor() );
SetPaintBackgroundEnabled( false ); }
bool CHudAnimationInfo::ShouldDraw() { return ( m_pWatch && CHudElement::ShouldDraw() ); }
void CHudAnimationInfo::PaintString( int& x, int &y, const char *sz, Color *pLegendColor ) { surface()->DrawSetTextFont( m_ItemFont ); surface()->DrawSetTextPos( x, y );
wchar_t szconverted[ 512 ];
g_pVGuiLocalize->ConvertANSIToUnicode( "O->", szconverted, sizeof(szconverted) ); if ( pLegendColor ) { surface()->DrawSetTextColor( *pLegendColor ); } else { surface()->DrawSetTextColor( Color( 0, 0, 0, 0 ) ); }
surface()->DrawPrintText( szconverted, wcslen( szconverted ) );
g_pVGuiLocalize->ConvertANSIToUnicode( sz, szconverted, sizeof(szconverted) );
surface()->DrawSetTextColor( m_ItemColor ); surface()->DrawPrintText( szconverted, wcslen( szconverted ) );
int fontHeight = surface()->GetFontTall( m_ItemFont );
y += fontHeight;
if ( y + fontHeight >= ScreenHeight() ) { y = ANIM_INFO_START_Y; x += ANIM_INFO_WIDTH; } }
void CHudAnimationInfo::PaintMappingInfo( int& x, int& y, Panel *element, PanelAnimationMap *map ) { if ( !map ) return;
// Draw label
surface()->DrawSetTextFont( m_LabelFont ); surface()->DrawSetTextColor( m_LabelColor ); surface()->DrawSetTextPos( x, y );
const char *className = ""; if ( map->pfnClassName ) { className = (*map->pfnClassName)(); }
const char *p = className; while ( *p ) { surface()->DrawUnicodeChar( *p ); p++; }
y += surface()->GetFontTall( m_LabelFont ) + 1;
x += 10;
int c = map->entries.Count(); for ( int i = 0; i < c; i++ ) { PanelAnimationMapEntry *e = &map->entries[ i ];
char sz[ 512 ]; char value[ 256 ];
Color col( 0, 0, 0, 0 ); Color *pColor = NULL; KeyValues *kv = new KeyValues( e->name() ); if ( element->RequestInfo( kv ) ) { KeyValues *dat = kv->FindKey(e->name()); if ( dat && dat->GetDataType() == KeyValues::TYPE_COLOR ) { col = dat->GetColor(); Q_snprintf( value, sizeof( value ), "%i, %i, %i, %i", col[0], col[1], col[2], col[3] ); pColor = &col; } else { Q_snprintf( value, sizeof( value ), "%s", dat->GetString() ); } } else { Q_strncpy( value, "???", sizeof( value ) ); }
Q_snprintf( sz, sizeof( sz ), "%-30s %-20s (%s)", e->name(), e->type(), value );
kv->deleteThis();
PaintString( x, y, sz, pColor ); }
x -= 10;
if ( map->baseMap ) { PaintMappingInfo( x, y, element, map->baseMap ); } }
void CHudAnimationInfo::Paint() { vgui::Panel *panel = m_pWatch; if ( !panel ) return;
// See if it has any animation info registered
PanelAnimationMap *map = panel->GetAnimMap(); if ( !map ) return;
int x = 15; int y = ANIM_INFO_START_Y;
PaintMappingInfo( x, y, panel, map );
x += 10;
// Paint panel bounds
int bounds[4]; panel->GetBounds( bounds[0], bounds[1], bounds[2], bounds[3] ); char sz[ 256 ]; Q_snprintf( sz, sizeof( sz ), "%-30s %-20s (%i %i)", "Position", "pos", bounds[0], bounds[1] ); PaintString( x, y, sz, NULL ); Q_snprintf( sz, sizeof( sz ), "%-30s %-20s (%i %i)", "Size", "size", bounds[2], bounds[3] ); PaintString( x, y, sz, NULL ); }
static int HudElementCompletion( const char *partial, char commands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ] ) { const char *cmdname = "cl_animationinfo";
char *substring = (char *)partial; if ( Q_strstr( partial, cmdname ) ) { substring = (char *)partial + strlen( cmdname ) + 1; }
int current = 0;
int c = GetHud().GetHudList().Count(); int i; for ( i = 0; i < c; i++ ) { CHudElement *e = GetHud().GetHudList()[ i ]; if ( !e ) continue;
bool add = false;
// Insert into lookup
if ( substring[0] ) { if ( !Q_strncasecmp( e->GetName(), substring, strlen( substring ) ) ) { add = true; } } else { add = true; }
if ( add ) { Q_snprintf( commands[ current ], sizeof( commands[ current ] ), "%s %s", cmdname, e->GetName() ); current++; } }
return current; }
CON_COMMAND_F_COMPLETION( cl_animationinfo, "Hud element to examine.", 0, HudElementCompletion ) { CHudAnimationInfo *info = GET_HUDELEMENT( CHudAnimationInfo ); Assert( info ); if ( !info ) return;
if ( args.ArgC() != 2 ) { info->SetWatch( NULL ); return; }
// Find it
CHudElement *element = NULL; for ( int i = 0; i < GetHud().GetHudList().Count(); i++ ) { if ( stricmp( GetHud().GetHudList()[i]->GetName(), args[1] ) == 0 ) { element = GetHud().GetHudList()[i]; break; } }
if ( element ) { info->SetWatch( dynamic_cast< Panel * >( element ) ); } else { VPANEL root = VGui_GetClientDLLRootPanel(); vgui::Panel *rootPanel = ipanel()->GetPanel( root, info->GetModuleName() ); Panel *panel = NULL; if ( rootPanel ) { panel = rootPanel->FindChildByName( args[1], true ); }
if ( panel ) { info->SetWatch( panel ); } else { Msg( "No such element %s\n", args[1] ); } } }
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