Counter Strike : Global Offensive Source Code
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//========= Copyright (c), Valve Corporation, All rights reserved. ============//
//
// Purpose: Holds the CTFMapContribution object
//
// $NoKeywords: $
//=============================================================================//
#ifndef TFMAPCONTRIBUTION_H
#define TFMAPCONTRIBUTION_H
#ifdef _WIN32
#pragma once
#endif
#include "gcsdk/protobufsharedobject.h"
#include "tf_gcmessages.h"
namespace GCSDK { class CSQLAccess; };
//---------------------------------------------------------------------------------
// Purpose: All the account-level information that the GC tracks for TF
//---------------------------------------------------------------------------------
class CTFMapContribution : public GCSDK::CProtoBufSharedObject< CSOTFMapContribution, k_EEconTypeMapContribution > { #ifdef GC
DECLARE_CLASS_MEMPOOL( CTFMapContribution ); #endif
public: CTFMapContribution() {}
#ifdef GC
virtual bool BYieldingAddInsertToTransaction( GCSDK::CSQLAccess & sqlAccess ); virtual bool BYieldingAddWriteToTransaction( GCSDK::CSQLAccess & sqlAccess, const CUtlVector< int > &fields ); virtual bool BYieldingAddRemoveToTransaction( GCSDK::CSQLAccess & sqlAccess );
void WriteToRecord( CSchMapContribution *pMapContribution ) const; void ReadFromRecord( const CSchMapContribution & mapContribution ); #endif
};
#endif // TFMAPCONTRIBUTION_H
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