Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose: This module implements functions to support ehandles.
  4. //
  5. //=============================================================================//
  6. #include "cbase.h"
  7. // memdbgon must be the last include file in a .cpp file!!!
  8. #include "tier0/memdbgon.h"
  9. #if defined( GAME_DLL )
  10. #include "entitylist.h"
  11. void DebugCheckEHandleAccess( void *pEnt )
  12. {
  13. extern bool g_bDisableEhandleAccess;
  14. if ( g_bDisableEhandleAccess )
  15. {
  16. Msg( "Access of EHANDLE/CHandle for class %s:%p in destructor!\n",
  17. STRING(((CBaseEntity*)pEnt)->m_iClassname ), pEnt );
  18. }
  19. }
  20. #else
  21. #endif