Counter Strike : Global Offensive Source Code
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  1. //====== Copyright � 1996-2008, Valve Corporation, All rights reserved. =====//
  2. //
  3. // A list of DmeMaterialGroups's - QC $texturegroup
  4. //
  5. //===========================================================================//
  6. #include "datamodel/dmelementfactoryhelper.h"
  7. #include "mdlobjects/dmematerialgroup.h"
  8. #include "mdlobjects/dmematerialgrouplist.h"
  9. // memdbgon must be the last include file in a .cpp file!!!
  10. #include "tier0/memdbgon.h"
  11. //-----------------------------------------------------------------------------
  12. // Expose this class to the scene database
  13. //-----------------------------------------------------------------------------
  14. IMPLEMENT_ELEMENT_FACTORY( DmeMaterialGroupList, CDmeMaterialGroupList );
  15. //-----------------------------------------------------------------------------
  16. //
  17. //-----------------------------------------------------------------------------
  18. void CDmeMaterialGroupList::OnConstruction()
  19. {
  20. m_MaterialGroups.Init( this, "materialGroups" );
  21. }
  22. //-----------------------------------------------------------------------------
  23. //
  24. //-----------------------------------------------------------------------------
  25. void CDmeMaterialGroupList::OnDestruction()
  26. {
  27. }