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//============ Copyright (c) Valve Corporation, All rights reserved. ============
//
// ETW (Event Tracing for Windows) profiling helpers.
// This allows easy insertion of Generic Event markers into ETW/xperf tracing
// which then aids in analyzing the traces and finding performance problems.
//
//===============================================================================
#include "pch_tier0.h"
#include "tier0/etwprof.h"
#include <memory>
#ifdef ETW_MARKS_ENABLED
// After building the DLL if it has never been registered on this machine or
// if the providers have changed you need to go:
// xcopy /y %vgame%\bin\tier0.dll %temp%
// wevtutil um %vgame%\..\src\tier0\ValveETWProvider.man
// wevtutil im %vgame%\..\src\tier0\ValveETWProvider.man
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
// These are defined in evntrace.h but you need a Vista+ Windows
// SDK to have them available, so I define them here.
#define EVENT_CONTROL_CODE_DISABLE_PROVIDER 0
#define EVENT_CONTROL_CODE_ENABLE_PROVIDER 1
#define EVENT_CONTROL_CODE_CAPTURE_STATE 2
// EVNTAPI is used in evntprov.h which is included by ValveETWProviderEvents.h
// We define EVNTAPI without the DECLSPEC_IMPORT specifier so that
// we can implement these functions locally instead of using the import library,
// and can therefore still run on Windows XP.
#define EVNTAPI __stdcall
// Include the event register/write/unregister macros compiled from the manifest file.
// Note that this includes evntprov.h which requires a Vista+ Windows SDK
// which we don't currently have, so evntprov.h is checked in.
#include "ValveETWProviderEvents.h"
// Typedefs for use with GetProcAddress
typedef ULONG (__stdcall *tEventRegister)( LPCGUID ProviderId, PENABLECALLBACK EnableCallback, PVOID CallbackContext, PREGHANDLE RegHandle); typedef ULONG (__stdcall *tEventWrite)( REGHANDLE RegHandle, PCEVENT_DESCRIPTOR EventDescriptor, ULONG UserDataCount, PEVENT_DATA_DESCRIPTOR UserData); typedef ULONG (__stdcall *tEventUnregister)( REGHANDLE RegHandle );
// Helper class to dynamically load Advapi32.dll, find the ETW functions,
// register the providers if possible, and get the performance counter frequency.
class CETWRegister { public: CETWRegister() { QueryPerformanceFrequency( &m_frequency );
// Find Advapi32.dll. This should always succeed.
HMODULE pAdvapiDLL = LoadLibraryW( L"Advapi32.dll" ); if ( pAdvapiDLL ) { // Try to find the ETW functions. This will fail on XP.
m_pEventRegister = ( tEventRegister )GetProcAddress( pAdvapiDLL, "EventRegister" ); m_pEventWrite = ( tEventWrite )GetProcAddress( pAdvapiDLL, "EventWrite" ); m_pEventUnregister = ( tEventUnregister )GetProcAddress( pAdvapiDLL, "EventUnregister" );
// Register two ETW providers. If registration fails then the event logging calls will fail.
// On XP these calls will do nothing.
// On Vista and above, if these providers have been enabled by xperf or logman then
// the VALVE_FRAMERATE_Context and VALVE_MAIN_Context globals will be modified
// like this:
// MatchAnyKeyword: 0xffffffffffffffff
// IsEnabled: 1
// Level: 255
// In other words, fully enabled.
EventRegisterValve_FrameRate(); EventRegisterValve_ServerFrameRate(); EventRegisterValve_Main(); EventRegisterValve_Input(); EventRegisterValve_Network();
// Emit the thread ID for the main thread. This also indicates that
// the main provider is initialized.
EventWriteThread_ID( GetCurrentThreadId(), "Main thread" ); // Emit an input system event so we know that it is active.
EventWriteKey_down( "Valve input provider initialized.", 0, 0 ); } } ~CETWRegister() { // Unregister our providers.
EventUnregisterValve_Network(); EventUnregisterValve_Input(); EventUnregisterValve_Main(); EventUnregisterValve_ServerFrameRate(); EventUnregisterValve_FrameRate(); }
tEventRegister m_pEventRegister; tEventWrite m_pEventWrite; tEventUnregister m_pEventUnregister;
// QPC frequency
LARGE_INTEGER m_frequency;
} g_ETWRegister;
// Redirector function for EventRegister. Called by macros in ValveETWProviderEvents.h
ULONG EVNTAPI EventRegister( LPCGUID ProviderId, PENABLECALLBACK EnableCallback, PVOID CallbackContext, PREGHANDLE RegHandle ) { if ( g_ETWRegister.m_pEventRegister ) return g_ETWRegister.m_pEventRegister( ProviderId, EnableCallback, CallbackContext, RegHandle );
// We are contractually obliged to initialize this.
*RegHandle = 0; return 0; }
// Redirector function for EventWrite. Called by macros in ValveETWProviderEvents.h
ULONG EVNTAPI EventWrite( REGHANDLE RegHandle, PCEVENT_DESCRIPTOR EventDescriptor, ULONG UserDataCount, PEVENT_DATA_DESCRIPTOR UserData ) { if ( g_ETWRegister.m_pEventWrite ) return g_ETWRegister.m_pEventWrite( RegHandle, EventDescriptor, UserDataCount, UserData ); return 0; }
// Redirector function for EventUnregister. Called by macros in ValveETWProviderEvents.h
ULONG EVNTAPI EventUnregister( REGHANDLE RegHandle ) { if ( g_ETWRegister.m_pEventUnregister ) return g_ETWRegister.m_pEventUnregister( RegHandle ); return 0; }
// Call QueryPerformanceCounter
static int64 GetQPCTime() { LARGE_INTEGER time;
QueryPerformanceCounter( &time ); return time.QuadPart; }
// Convert a QueryPerformanceCounter delta into milliseconds
static float QPCToMS( int64 nDelta ) { // Convert from a QPC delta to seconds.
float flSeconds = ( float )( nDelta / double( g_ETWRegister.m_frequency.QuadPart ) );
// Convert from seconds to milliseconds
return flSeconds * 1000; }
// Public functions for emitting ETW events.
bool ETWIsTracingEnabled() { if ( VALVE_MAIN_Context.IsEnabled ) return true; return false; }
int64 ETWMark( const char *pMessage ) { int64 nTime = GetQPCTime(); EventWriteMark( pMessage ); return nTime; }
void ETWMarkPrintf( const char *pMessage, ... ) { // If we are running on Windows XP or if our providers have not been enabled
// (by xperf or other) then this will be false and we can early out.
// Be sure to check the appropriate context for the event. This is only
// worth checking if there is some cost beyond the EventWrite that we can
// avoid -- the redirectors in this file guarantee that EventWrite is always
// safe to call.
if ( !VALVE_MAIN_Context.IsEnabled ) { return; }
char buffer[1000]; va_list args; va_start( args, pMessage ); vsprintf_s( buffer, pMessage, args ); va_end( args );
EventWriteMark( buffer ); }
void ETWMark1F( const char *pMessage, float data1 ) { EventWriteMark1F( pMessage, data1 ); }
void ETWMark2F( const char *pMessage, float data1, float data2 ) { EventWriteMark2F( pMessage, data1, data2 ); }
void ETWMark3F( const char *pMessage, float data1, float data2, float data3 ) { EventWriteMark3F( pMessage, data1, data2, data3 ); }
void ETWMark4F( const char *pMessage, float data1, float data2, float data3, float data4 ) { EventWriteMark4F( pMessage, data1, data2, data3, data4 ); }
void ETWMark1I( const char *pMessage, int data1 ) { EventWriteMark1I( pMessage, data1 ); }
void ETWMark2I( const char *pMessage, int data1, int data2 ) { EventWriteMark2I( pMessage, data1, data2 ); }
void ETWMark3I( const char *pMessage, int data1, int data2, int data3 ) { EventWriteMark3I( pMessage, data1, data2, data3 ); }
void ETWMark4I( const char *pMessage, int data1, int data2, int data3, int data4 ) { EventWriteMark4I( pMessage, data1, data2, data3, data4 ); }
void ETWMark1S( const char *pMessage, const char* data1 ) { EventWriteMark1S( pMessage, data1 ); }
void ETWMark2S( const char *pMessage, const char* data1, const char* data2 ) { EventWriteMark2S( pMessage, data1, data2 ); }
// Track the depth of ETW Begin/End pairs. This needs to be per-thread
// if we start emitting marks on multiple threads. Using __declspec(thread)
// has some problems on Windows XP, but since these ETW functions only work
// on Vista+ that doesn't matter.
static __declspec( thread ) int s_nDepth;
int64 ETWBegin( const char *pMessage ) { // If we are running on Windows XP or if our providers have not been enabled
// (by xperf or other) then this will be false and we can early out.
// Be sure to check the appropriate context for the event. This is only
// worth checking if there is some cost beyond the EventWrite that we can
// avoid -- the redirectors in this file guarantee that EventWrite is always
// safe to call.
// In this case we also avoid the potentially unreliable TLS implementation
// (for dynamically loaded DLLs) on Windows XP.
if ( !VALVE_MAIN_Context.IsEnabled ) { return 0; }
int64 nTime = GetQPCTime(); EventWriteStart( pMessage, s_nDepth++ ); return nTime; }
int64 ETWEnd( const char *pMessage, int64 nStartTime ) { // If we are running on Windows XP or if our providers have not been enabled
// (by xperf or other) then this will be false and we can early out.
// Be sure to check the appropriate context for the event. This is only
// worth checking if there is some cost beyond the EventWrite that we can
// avoid -- the redirectors in this file guarantee that EventWrite is always
// safe to call.
// In this case we also avoid the potentially unreliable TLS implementation
// (for dynamically loaded DLLs) on Windows XP.
if ( !VALVE_MAIN_Context.IsEnabled ) { return 0; }
int64 nTime = GetQPCTime(); EventWriteStop( pMessage, --s_nDepth, QPCToMS( nTime - nStartTime ) ); return nTime; }
// Record server and client frame counts separately, in case they are
// in the same process.
static int s_nRenderFrameCount[2];
int ETWGetRenderFrameNumber() { return s_nRenderFrameCount[0]; }
// Insert a render frame marker using the Valve-FrameRate provider. Automatically
// count the frame number and frame time.
void ETWRenderFrameMark( bool bIsServerProcess ) { Assert( bIsServerProcess == false || bIsServerProcess == true ); // Record server and client frame counts separately, in case they are
// in the same process.
static int64 s_lastFrameTime[2];
int64 nCurrentFrameTime = GetQPCTime(); float flElapsedFrameTime = 0.0f; if ( s_nRenderFrameCount[bIsServerProcess] ) { flElapsedFrameTime = QPCToMS( nCurrentFrameTime - s_lastFrameTime[bIsServerProcess] ); }
if ( bIsServerProcess ) { EventWriteServerRenderFrameMark( s_nRenderFrameCount[bIsServerProcess], flElapsedFrameTime ); } else { EventWriteRenderFrameMark( s_nRenderFrameCount[bIsServerProcess], flElapsedFrameTime ); }
++s_nRenderFrameCount[bIsServerProcess]; s_lastFrameTime[bIsServerProcess] = nCurrentFrameTime; }
// Insert a simulation frame marker using the Valve-FrameRate provider. Automatically
// count the frame number and frame time.
void ETWSimFrameMark( bool bIsServerProcess ) { Assert( bIsServerProcess == false || bIsServerProcess == true ); // Record server and client frame counts separately, in case they are
// in the same process.
static int s_nFrameCount[2]; static int64 s_lastFrameTime[2];
int64 nCurrentFrameTime = GetQPCTime(); float flElapsedFrameTime = 0.0f; if ( s_nFrameCount[bIsServerProcess] ) { flElapsedFrameTime = QPCToMS( nCurrentFrameTime - s_lastFrameTime[bIsServerProcess] ); }
if ( bIsServerProcess ) { EventWriteServerSimFrameMark( s_nFrameCount[bIsServerProcess], flElapsedFrameTime ); } else { EventWriteSimFrameMark( s_nFrameCount[bIsServerProcess], flElapsedFrameTime ); }
++s_nFrameCount[bIsServerProcess]; s_lastFrameTime[bIsServerProcess] = nCurrentFrameTime; }
void ETWMouseDown( int whichButton, int x, int y ) { // Always have x/y first to make the summary tables easier to read.
EventWriteMouse_down( x, y, whichButton ); }
void ETWMouseUp( int whichButton, int x, int y ) { // Always have x/y first to make the summary tables easier to read.
EventWriteMouse_up( x, y, whichButton ); }
void ETWMouseMove( int nX, int nY ) { static int lastX, lastY;
// Only emit mouse-move events if the mouse position has changed, since
// otherwise source2 emits a continous stream of events which makes it
// harder to find 'real' mouse-move events.
if ( lastX != nX || lastY != nY ) { lastX = nX; lastY = nY; // Always have x/y first to make the summary tables easier to read.
EventWriteMouse_Move( nX, nY ); } }
void ETWMouseWheel( int nWheelDelta, int nX, int nY ) { // Always have x/y first to make the summary tables easier to read.
EventWriteMouse_Wheel( nX, nY, nWheelDelta ); }
void ETWKeyDown( int nScanCode, int nVirtualCode, const char *pChar ) { EventWriteKey_down( pChar, nScanCode, nVirtualCode ); }
void ETWSendPacket( const char *pTo, int nWireSize, int nOutSequenceNR, int nOutSequenceNrAck ) { static int s_nCumulativeWireSize; s_nCumulativeWireSize += nWireSize;
EventWriteSendPacket( pTo, nWireSize, nOutSequenceNR, nOutSequenceNrAck, s_nCumulativeWireSize ); }
void ETWThrottled() { EventWriteThrottled(); }
void ETWReadPacket( const char *pFrom, int nWireSize, int nInSequenceNR, int nOutSequenceNRAck ) { static int s_nCumulativeWireSize; s_nCumulativeWireSize += nWireSize;
EventWriteReadPacket( pFrom, nWireSize, nInSequenceNR, nOutSequenceNRAck, s_nCumulativeWireSize ); }
#endif // ETW_MARKS_ENABLED
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