Counter Strike : Global Offensive Source Code
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  1. //-----------------------------------------------------------------------------
  2. // VTEX_DLL.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories "$BASE,..\common"
  14. $PreprocessorDefinitions "$BASE;VTEX_DLL;VTEX_DLL_EXPORTS;PROTECTED_THINGS_DISABLE"
  15. }
  16. $Linker
  17. {
  18. $AdditionalLibraryDirectories "$BASE;$(XEDK)\lib\win32\vs2010"
  19. $SystemLibraries "iconv" [$OSXALL]
  20. }
  21. }
  22. $Configuration "Debug"
  23. {
  24. $General
  25. {
  26. $OutputDirectory ".\Debug_dll" [$WIN32]
  27. $IntermediateDirectory ".\Debug_dll" [$WIN32]
  28. }
  29. }
  30. $Configuration "Release"
  31. {
  32. $General
  33. {
  34. $OutputDirectory ".\Release_dll" [$WIN32]
  35. $IntermediateDirectory ".\Release_dll" [$WIN32]
  36. }
  37. }
  38. $Project "Vtex_dll"
  39. {
  40. $Folder "Source Files"
  41. {
  42. $File "$SRCDIR\public\materialobjects\materialobjects.cpp"
  43. $File "..\common\cmdlib.cpp"
  44. $File "$SRCDIR\public\filesystem_helpers.cpp"
  45. $File "$SRCDIR\public\filesystem_init.cpp"
  46. $File "..\common\filesystem_tools.cpp"
  47. $File "vtex.cpp"
  48. }
  49. $Folder "Header Files"
  50. {
  51. $File "$SRCDIR\public\ivtex.h"
  52. }
  53. $Folder "Link Libraries"
  54. {
  55. $Lib bitmap
  56. $Lib mathlib
  57. $Lib tier2
  58. $Lib vtf
  59. $Lib "$LIBPUBLIC\resourcefile"
  60. $Lib "$LIBPUBLIC\tier3"
  61. $Lib "$LIBPUBLIC\datamodel"
  62. $Lib "$LIBPUBLIC\dmserializers"
  63. $Lib "$LIBPUBLIC\materialobjects"
  64. }
  65. }