Counter Strike : Global Offensive Source Code
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  1. //-----------------------------------------------------------------------------
  2. // Base Settings for Source(TM) Projects
  3. //-----------------------------------------------------------------------------
  4. $Include "$SRCDIR\vpc_scripts\version.vpc"
  5. $MacroRequired "SRCDIR"
  6. $MacroRequired "OUTBINNAME" "$PROJECTNAME"
  7. $MacroRequired "OUTBINDIR"
  8. $MacroRequired "DEVKITBINDIR" "."
  9. $Macro PLATSUBDIR "\."
  10. $Macro LIBPUBLIC "$SRCDIR\lib\public"
  11. $Macro LIBCOMMON "$SRCDIR\lib\common"
  12. $Macro SCE_LIBROOT "$(SCE_PS3_ROOT)\target\ppu\lib"
  13. $Include "$SRCDIR\vpc_scripts\source_spu_dll_ps3_debug.vpc"
  14. $Include "$SRCDIR\vpc_scripts\source_spu_dll_ps3_release.vpc"
  15. $IgnoreRedundancyWarning "ON"
  16. // Common Configuration
  17. $Configuration
  18. {
  19. $Compiler
  20. {
  21. $PreprocessorDefinitions "$BASE;_MEMTEST" [$MEMTEST]
  22. $PreprocessorDefinitions "$BASE;_LOWVIOLENCE" [$LV]
  23. $PreprocessorDefinitions "$BASE;_CERT" [$CERT]
  24. $PreprocessorDefinitions "$BASE;MEMOVERRIDE_MODULE=$PROJECTNAME;_DLL_EXT=$_DLL_EXT"
  25. }
  26. $PreBuildEvent
  27. {
  28. $CommandLine "$CRCCHECK" "\n"
  29. }
  30. }
  31. // Skeleton Project
  32. $Project
  33. {
  34. $Folder "Source Files"
  35. {
  36. }
  37. $Folder "Link Libraries"
  38. {
  39. }
  40. $File "vsi.nul"
  41. {
  42. $Configuration
  43. {
  44. $CustomBuildStep
  45. {
  46. $CommandLine "echo >nul
"
  47. $Outputs "$(IntDir)\vsi.out"
  48. }
  49. }
  50. }
  51. }