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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: Create an output wave stream. Used to record audio for in-engine movies or
// mixer debugging.
//
//=====================================================================================//
#include "audio_pch.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
extern IFileSystem *g_pFileSystem; // FIXME: shouldn't this API be part of IFileSystem?
extern bool COM_CopyFile( const char *netpath, const char *cachepath );
// Create a wave file
void WaveCreateTmpFile( const char *filename, int rate, int bits, int channels ) { char tmpfilename[MAX_PATH]; Q_StripExtension( filename, tmpfilename, sizeof( tmpfilename ) ); Q_DefaultExtension( tmpfilename, ".WAV", sizeof( tmpfilename ) );
FileHandle_t file; file = g_pFileSystem->Open( tmpfilename, "wb" ); if ( file == FILESYSTEM_INVALID_HANDLE ) return;
int chunkid = LittleLong( RIFF_ID ); int chunksize = LittleLong( 0 ); g_pFileSystem->Write( &chunkid, sizeof(int), file ); g_pFileSystem->Write( &chunksize, sizeof(int), file );
chunkid = LittleLong( RIFF_WAVE ); g_pFileSystem->Write( &chunkid, sizeof(int), file );
// create a 16-bit PCM stereo output file
PCMWAVEFORMAT fmt = { 0 }; fmt.wf.wFormatTag = LittleWord( (short)WAVE_FORMAT_PCM ); fmt.wf.nChannels = LittleWord( (short)channels ); fmt.wf.nSamplesPerSec = LittleDWord( rate ); fmt.wf.nAvgBytesPerSec = LittleDWord( rate * bits * channels / 8 ); fmt.wf.nBlockAlign = LittleWord( (short)( 2 * channels ) ); fmt.wBitsPerSample = LittleWord( (short)bits );
chunkid = LittleLong( WAVE_FMT ); chunksize = LittleLong( sizeof(fmt) ); g_pFileSystem->Write( &chunkid, sizeof(int), file ); g_pFileSystem->Write( &chunksize, sizeof(int), file ); g_pFileSystem->Write( &fmt, sizeof( PCMWAVEFORMAT ), file );
chunkid = LittleLong( WAVE_DATA ); chunksize = LittleLong( 0 ); g_pFileSystem->Write( &chunkid, sizeof(int), file ); g_pFileSystem->Write( &chunksize, sizeof(int), file );
g_pFileSystem->Close( file ); }
void WaveAppendTmpFile( const char *filename, void *pBuffer, int sampleBits, int numSamples ) { char tmpfilename[MAX_PATH]; Q_StripExtension( filename, tmpfilename, sizeof( tmpfilename ) ); Q_DefaultExtension( tmpfilename, ".WAV", sizeof( tmpfilename ) );
FileHandle_t file; file = g_pFileSystem->Open( tmpfilename, "r+b" ); if ( file == FILESYSTEM_INVALID_HANDLE ) return;
g_pFileSystem->Seek( file, 0, FILESYSTEM_SEEK_TAIL );
if ( IsGameConsole() && sampleBits == 16 ) { short *pSwapped = (short * )stackalloc( numSamples * sampleBits/8 ); for ( int i=0; i<numSamples; i++ ) { pSwapped[i] = LittleShort( ((short*)pBuffer)[i] ); } g_pFileSystem->Write( pSwapped, numSamples * sizeof( short ), file ); } else { g_pFileSystem->Write( pBuffer, numSamples * sampleBits/8, file ); }
g_pFileSystem->Close( file ); }
void WaveFixupTmpFile( const char *filename ) { char tmpfilename[MAX_PATH]; Q_StripExtension( filename, tmpfilename, sizeof( tmpfilename ) ); Q_DefaultExtension( tmpfilename, ".WAV", sizeof( tmpfilename ) );
FileHandle_t file; file = g_pFileSystem->Open( tmpfilename, "r+b" ); if ( FILESYSTEM_INVALID_HANDLE == file ) { Warning( "WaveFixupTmpFile( '%s' ) failed to open file for editing\n", tmpfilename ); return; } // file size goes in RIFF chunk
int size = g_pFileSystem->Size( file ) - 2*sizeof( int ); // offset to data chunk
int headerSize = (sizeof(int)*5 + sizeof(PCMWAVEFORMAT)); // size of data chunk
int dataSize = size - headerSize;
size = LittleLong( size ); g_pFileSystem->Seek( file, sizeof( int ), FILESYSTEM_SEEK_HEAD ); g_pFileSystem->Write( &size, sizeof( int ), file );
// skip the header and the 4-byte chunk tag and write the size
dataSize = LittleLong( dataSize ); g_pFileSystem->Seek( file, headerSize+sizeof( int ), FILESYSTEM_SEEK_HEAD ); g_pFileSystem->Write( &dataSize, sizeof( int ), file );
g_pFileSystem->Close( file ); }
CON_COMMAND( movie_fixwave, "Fixup corrupted .wav file if engine crashed during startmovie/endmovie, etc." ) { if ( args.ArgC() != 2 ) { Msg ("Usage: movie_fixwave wavname\n"); return; }
char const *wavname = args.Arg( 1 ); if ( !g_pFileSystem->FileExists( wavname ) ) { Warning( "movie_fixwave: File '%s' does not exist\n", wavname ); return; }
char tmpfilename[256]; Q_StripExtension( wavname, tmpfilename, sizeof( tmpfilename ) ); Q_strncat( tmpfilename, "_fixed", sizeof( tmpfilename ), COPY_ALL_CHARACTERS ); Q_DefaultExtension( tmpfilename, ".wav", sizeof( tmpfilename ) );
// Now copy the file
Msg( "Copying '%s' to '%s'\n", wavname, tmpfilename ); COM_CopyFile( wavname, tmpfilename );
Msg( "Performing fixup on '%s'\n", tmpfilename ); WaveFixupTmpFile( tmpfilename ); }
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