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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: replaces the cl_*.cpp files with stubs
//
//=============================================================================//
#include "client_pch.h"
#ifdef DEDICATED
#include "hltvclientstate.h"
#include "netconsole.h"
#include "convar.h"
#include "enginestats.h"
#include "bspfile.h" // dworldlight_t
#include "audio/public/soundservice.h"
ISoundServices *g_pSoundServices = NULL; Vector listener_origin;
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
#define MAXPRINTMSG 4096
CEngineStats g_EngineStats;
ClientClass *g_pClientClassHead = NULL;
bool g_bReplayLoadedTools = false;
bool CL_IsHL2Demo() { return false; }
bool CL_IsPortalDemo() { return false; }
bool HandleRedirectAndDebugLog( const char *msg );
void BeginLoadingUpdates( MaterialNonInteractiveMode_t mode ) {} void RefreshScreenIfNecessary() {} void EndLoadingUpdates() {}
void Con_ColorPrintf( const Color& clr, const char *fmt, ... ) { va_list argptr; char msg[MAXPRINTMSG]; static bool inupdate;
if ( !host_initialized ) return;
va_start (argptr,fmt); Q_vsnprintf (msg,sizeof( msg ), fmt,argptr); va_end (argptr);
if ( !HandleRedirectAndDebugLog( msg ) ) { return; }
SendStringToNetConsoles( msg ); #if defined( LINUX )
// linux prints output elsewhere. This disables standard printf's to keep from double printing all linux output
#elif POSIX
printf( "%s", msg ); #else
Msg( "%s", msg ); #endif
}
void Con_NPrintf( int pos, const char *fmt, ... ) { va_list argptr; char text[4096]; va_start (argptr, fmt); Q_vsnprintf(text, sizeof( text ), fmt, argptr); va_end (argptr);
return; // printf( "%s", text );
}
void SCR_UpdateScreen (void) { }
void SCR_EndLoadingPlaque (void) { }
void ClientDLL_FrameStageNotify( ClientFrameStage_t frameStage ) { }
ClientClass *ClientDLL_GetAllClasses( void ) { return g_pClientClassHead; }
#define LIGHT_MIN_LIGHT_VALUE 0.03f
float ComputeLightRadius( dworldlight_t *pLight, bool bIsHDR ) { float flLightRadius = pLight->radius; if (flLightRadius == 0.0f) { // Compute the light range based on attenuation factors
float flIntensity = sqrtf( DotProduct( pLight->intensity, pLight->intensity ) ); if (pLight->quadratic_attn == 0.0f) { if (pLight->linear_attn == 0.0f) { // Infinite, but we're not going to draw it as such
flLightRadius = 2000; } else { flLightRadius = (flIntensity / LIGHT_MIN_LIGHT_VALUE - pLight->constant_attn) / pLight->linear_attn; } } else { float a = pLight->quadratic_attn; float b = pLight->linear_attn; float c = pLight->constant_attn - flIntensity / LIGHT_MIN_LIGHT_VALUE; float discrim = b * b - 4 * a * c; if (discrim < 0.0f) { // Infinite, but we're not going to draw it as such
flLightRadius = 2000; } else { flLightRadius = (-b + sqrtf(discrim)) / (2.0f * a); if (flLightRadius < 0) flLightRadius = 0; } } }
return flLightRadius; }
CClientState::CClientState() {} CClientState::~CClientState() {} void CClientState::ConnectionStart( INetChannel *chan ){} void CClientState::ConnectionStop(){} bool CClientState::SVCMsg_HltvReplay( const CSVCMsg_HltvReplay &msg ){ return false; } void CClientState::ConnectionClosing( const char * reason ) {} void CClientState::ConnectionCrashed( const char * reason ) {} bool CClientState::ProcessConnectionlessPacket( netpacket_t *packet ){ return false; } void CClientState::PacketStart(int incoming_sequence, int outgoing_acknowledged) {} void CClientState::PacketEnd( void ) {} void CClientState::FileRequested(const char *fileName, unsigned int transferID, bool bIsReplayDemoFile ) {} void CClientState::Disconnect( bool showmainmenu ) {} void CClientState::FullConnect( const ns_address &adr, int nEncryptionKey ) {} bool CClientState::SetSignonState ( int state, int count, const CNETMsg_SignonState *msg ) { return false;} void CClientState::SendClientInfo( void ) {} void CClientState::SendLoadingProgress( int nProgress ) {} void CClientState::SendServerCmdKeyValues( KeyValues *pKeyValues ) {} void CClientState::InstallStringTableCallback( char const *tableName ) {} bool CClientState::InstallEngineStringTableCallback( char const *tableName ) { return false;} void CClientState::ReadPacketEntities( CEntityReadInfo &u ) {} const char *CClientState::GetCDKeyHash( void ) { return "123";} void CClientState::Clear( void ) {} bool CClientState::SVCMsg_UserMessage( const CSVCMsg_UserMessage& msg ) { return true; } bool CClientState::SVCMsg_GameEvent( const CSVCMsg_GameEvent& msg) { return true; } bool CClientState::SVCMsg_BSPDecal( const CSVCMsg_BSPDecal& msg ) OVERRIDE { return true; } bool CClientState::SVCMsg_CrosshairAngle( const CSVCMsg_CrosshairAngle& msg ) OVERRIDE { return true; } bool CClientState::SVCMsg_FixAngle( const CSVCMsg_FixAngle &msg ) OVERRIDE { return true; } bool CClientState::SVCMsg_VoiceData( const CSVCMsg_VoiceData& msg ) OVERRIDE { return true; } bool CClientState::SVCMsg_VoiceInit( const CSVCMsg_VoiceInit& msg ) OVERRIDE { return true; } bool CClientState::SVCMsg_SetPause( const CSVCMsg_SetPause& msg ) OVERRIDE { return true; } bool CClientState::SVCMsg_ClassInfo( const CSVCMsg_ClassInfo& msg ) OVERRIDE { return true; } bool CClientState::NETMsg_StringCmd( const CNETMsg_StringCmd& msg ) OVERRIDE { return true; } bool CClientState::SVCMsg_ServerInfo( const CSVCMsg_ServerInfo& msg ) OVERRIDE { return true; } bool CClientState::NETMsg_Tick( const CNETMsg_Tick& msg ) OVERRIDE { return true; } bool CClientState::SVCMsg_TempEntities( const CSVCMsg_TempEntities& msg ) { return true; } bool CClientState::SVCMsg_PacketEntities( const CSVCMsg_PacketEntities& msg ) { return true; } bool CClientState::SVCMsg_Sounds( const CSVCMsg_Sounds& msg ) OVERRIDE { return true; } bool CClientState::SVCMsg_Prefetch( const CSVCMsg_Prefetch& msg ) OVERRIDE { return true; } bool CClientState::SVCMsg_PaintmapData( const CSVCMsg_PaintmapData& msg ) { return true; } bool CClientState::SVCMsg_EntityMsg( const CSVCMsg_EntityMsg& msg ) { return true; } float CClientState::GetTime() const { return 0.0f;} void CClientState::FileDenied(const char *fileName, unsigned int transferID, bool bIsReplayDemoFile ){} void CClientState::FileReceived( const char * fileName, unsigned int transferID, bool bIsReplayDemoFile ) {} void CClientState::RunFrame() {} void CClientState::ConsistencyCheck( bool bChanged ) {} bool CClientState::HookClientStringTable( char const *tableName ) { return false; }
CClientState cl; float CL_GetHltvReplayTimeScale() { return 1.0f; }
#endif
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