Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $Workfile: $
  6. // $Date: $
  7. // $NoKeywords: $
  8. //=============================================================================//
  9. #ifndef ENGINETRACE_H
  10. #define ENGINETRACE_H
  11. #ifdef _WIN32
  12. #pragma once
  13. #endif
  14. #include "engine/IEngineTrace.h"
  15. extern IEngineTrace *g_pEngineTraceServer;
  16. extern IEngineTrace *g_pEngineTraceClient;
  17. //-----------------------------------------------------------------------------
  18. // Debugging code to render all ray casts since the last time this call was made
  19. //-----------------------------------------------------------------------------
  20. void EngineTraceRenderRayCasts();
  21. #endif // ENGINETRACE_H