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//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $Workfile: $
// $Date: $
// $NoKeywords: $
//===========================================================================//
#include "cbase.h"
#include "c_basetempentity.h"
#include "iefx.h"
#include "engine/IStaticPropMgr.h"
#include "tier1/keyvalues.h"
#include "tier0/vprof.h"
#include "toolframework_client.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose: Decal TE
//-----------------------------------------------------------------------------
class C_TEDecal : public C_BaseTempEntity { public: DECLARE_CLASS( C_TEDecal, C_BaseTempEntity ); DECLARE_CLIENTCLASS();
C_TEDecal( void ); virtual ~C_TEDecal( void );
virtual void PostDataUpdate( DataUpdateType_t updateType );
virtual void Precache( void );
public: Vector m_vecOrigin; Vector m_vecStart; int m_nEntity; int m_nHitbox; int m_nIndex; };
//-----------------------------------------------------------------------------
// Networking
//-----------------------------------------------------------------------------
IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEDecal, DT_TEDecal, CTEDecal) RecvPropVector( RECVINFO(m_vecOrigin)), RecvPropVector( RECVINFO(m_vecStart)), RecvPropInt( RECVINFO(m_nEntity)), RecvPropInt( RECVINFO(m_nHitbox)), RecvPropInt( RECVINFO(m_nIndex)), END_RECV_TABLE()
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
C_TEDecal::C_TEDecal( void ) { m_vecOrigin.Init(); m_vecStart.Init(); m_nEntity = 0; m_nIndex = 0; m_nHitbox = 0;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
C_TEDecal::~C_TEDecal( void ) { }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void C_TEDecal::Precache( void ) { }
//-----------------------------------------------------------------------------
// Recording
//-----------------------------------------------------------------------------
static inline void RecordDecal( const Vector &pos, const Vector &start, int entity, int hitbox, int index ) { if ( !ToolsEnabled() ) return;
if ( clienttools->IsInRecordingMode() ) { // FIXME: Can't record on entities yet
if ( entity != 0 ) return;
KeyValues *msg = new KeyValues( "TempEntity" );
msg->SetInt( "te", TE_DECAL ); msg->SetString( "name", "TE_Decal" ); msg->SetFloat( "time", gpGlobals->curtime ); msg->SetFloat( "originx", pos.x ); msg->SetFloat( "originy", pos.y ); msg->SetFloat( "originz", pos.z ); msg->SetFloat( "startx", start.x ); msg->SetFloat( "starty", start.y ); msg->SetFloat( "startz", start.z ); msg->SetInt( "hitbox", hitbox ); msg->SetString( "decalname", effects->Draw_DecalNameFromIndex( index ) );
ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg ); msg->deleteThis(); } }
//-----------------------------------------------------------------------------
// Tempent
//-----------------------------------------------------------------------------
void TE_Decal( IRecipientFilter& filter, float delay, const Vector* pos, const Vector* start, int entity, int hitbox, int index ) { RecordDecal( *pos, *start, entity, hitbox, index );
trace_t tr;
// Special case for world entity with hitbox:
if ( (entity == 0) && (hitbox != 0) ) { Ray_t ray; ray.Init( *start, *pos ); staticpropmgr->AddDecalToStaticProp( *start, *pos, hitbox - 1, index, false, tr ); } else { // Only decal the world + brush models
// Here we deal with decals on entities.
C_BaseEntity* ent; if ( ( ent = cl_entitylist->GetEnt( entity ) ) == NULL ) return;
ent->AddDecal( *start, *pos, *pos, hitbox, index, false, tr ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void C_TEDecal::PostDataUpdate( DataUpdateType_t updateType ) { VPROF( "C_TEDecal::PostDataUpdate" );
CBroadcastRecipientFilter filter; TE_Decal( filter, 0.0f, &m_vecOrigin, &m_vecStart, m_nEntity, m_nHitbox, m_nIndex ); }
//-----------------------------------------------------------------------------
// Playback
//-----------------------------------------------------------------------------
void TE_Decal( IRecipientFilter& filter, float delay, KeyValues *pKeyValues ) { Vector vecOrigin, vecStart; vecOrigin.x = pKeyValues->GetFloat( "originx" ); vecOrigin.y = pKeyValues->GetFloat( "originy" ); vecOrigin.z = pKeyValues->GetFloat( "originz" ); vecStart.x = pKeyValues->GetFloat( "startx" ); vecStart.y = pKeyValues->GetFloat( "starty" ); vecStart.z = pKeyValues->GetFloat( "startz" ); int nHitbox = pKeyValues->GetInt( "hitbox" ); const char *pDecalName = pKeyValues->GetString( "decalname" );
TE_Decal( filter, 0.0f, &vecOrigin, &vecStart, 0, nHitbox, effects->Draw_DecalIndexFromName( (char*)pDecalName ) ); }
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